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Content

Join the OSCrew for a rollicking good time of Greece tourism and a post-script full of extra thoughts on the latest Detail Diatribe!

Comments

Zachary Fontes

It should be the Secret After After Show Show for maximum SAASS

Anthony Wilson

Some of the stuff about making something the best it can be vs the desire for more and more money is kinda why Baldur's Gate 3 turned out as well as it did. Larian Studios are a large studio but they're independent - there's no shareholders to appease , Swen Vinke's the guy in charge and he's passionate about making awesome stuff. They're also large enough and successful enough, mainly thanks to Divinity: Original Sin 1 and 2, that they could afford to do these high-production cost games, and because by doing a turn-based cRPG they were able to play to their strengths and experience from DOS1 and 2.