TUTORIAL | State, the State Pattern and State Machines! (Patreon)
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Hey Patrons! 👋
Thank you for the patience -- today I'm happy to share a tutorial covering programming in Unity! Learn all about the State, the State Pattern and Finite State Machines!
This is the start of a brand new series of tutorials which will slowly accumulate over time called Programming for Production. In this series we'll be taking an in-depth look at software development best-practices and design patterns so that we aren't always cobbling together scripts. This series can be expected to slowly accumulate over time, but I'm really excited to put a focus on learning how to code.
I hope this new series is as exciting to you as it is to me and, as always, that it helps you all on your gamedev journeys! Feel free to ask questions!
Regarding the next tutorial voting: I believe it's necessary to refactor the Built-In Character Controller for the next video using a state machine before we make any more progress on that. The voting will be for the tutorial after that!
Cheers! 🍻
-Nicky
VIDEO LINK: https://www.youtube.com/watch?v=Vt8aZDPzRjI