Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Hey everyone! A brand new tutorial is now LIVE over on YouTube!

Today we are learning all about Cinemachine Virtual Cameras and the properties that help make them so powerful! Cinemachine continues to impress me and I hope that these tutorials have helped you on your gamedev journeys! It will be awesome to start using it in the built-in series so we can really start controlling the camera like most 3rd person character controllers.

Voting for the next tutorial is now live so be sure to cast your vote: https://www.patreon.com/posts/60613685 

Thank you all so much for the support!

Cheers! 🍻
-Nicky

Files

Previews only

How to use Cinemachine in Unity: Virtual Cameras Explained

Learn how to use Cinemachine Virtual Cameras in Unity to capture a cinematic feel for your games! This tutorial provides a detailed break down of the Virtual Camera component and all of its properties, as well as a general overview of Cinemachine! Like the video? Want to support the channel? ACCESS PROJECT FILES 💛 https://www.patreon.com/iHeartGameDev iHeartGameDev Merch: 💛 https://www.iheartgamedev.com WANT MORE? Learn all about character controllers in this series of tutorials: ✅ https://www.youtube.com/playlist?list=PLwyUzJb_FNeQrIxCEjj5AMPwawsw5beAy ✦ Like the vid? Please consider Subscribing! https://bit.ly/2YdIb6j ✦ Missed out on the last episode? https://youtu.be/P_ibDJhFVMU SOCIAL: ✦ Discord https://discord.gg/2AxUvsa Special thanks to codeFriendly.ART from the discord server for the help with the thumbnail! ✦ Twitter https://twitter.com/NickyBoccuzzi LINKS FROM THE VIDEO: 🤖 Download Jammo for YOUR game: https://assetstore.unity.com/packages/3d/characters/jammo-character-mix-and-jam-158456 ⭐ And Check Out @Mix and Jam ! https://youtube.com/MixAndJam ► TIMESTAMPS: Intro: 0:00 Installing Cinemachine and Setup: 0:46 How Cinemachine Works: 1:24 What do Virtual Cameras do: 1:40 Virtual Camera Lens Properties: 2:33 The Properties that make Virtual Cameras Special: 3:30 The Follow Property: 4:18 The Body Property Explained: 4:44 Body Properties: 5:46 Aim Properties: 7:40 Status Property: 8:58 Standby Update Property: 9:31 Game Window Guides Property: 10:15 Save during Gameplay Property: 10:34 Priority Property: 11:01 Blend Hint Property: 11:25 Inherit Position Property: 12:13 On Camera Live Event Property: 12:38 Noise Property: 13:07 In the future: 13:47 Outro: 14:00

Comments

No comments found for this post.