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Hey all! πŸ‘‹

Happy to share the patron early access video is being uploaded now for my new tutorial: "Intro To Animation Rigging and Procedural Animation in Unity". I created a small project to demonstrate the final result.

It uses the Banana Man asset combined with a modified version of the hierarchical state machine and the animation rigging package to demonstrate procedurally generated head tracking.

Download the project here: Full Project

Full video will be shared within a few hours!

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