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Hello there,

I was mostly out of the office last week. I felt like out of energy and didn't get much done. So, I figured I needed to recharge a bit. Now, I'm back at work well-rested.

Let's go through March releases first and then I have some news and updates for you.

March Releases

Last month, I published four new cyberpunk maps.

Rooftop Route

Cargo Stacks

Industrial Area Gate

Pier 34

April Plans & Situation

In April, I will be working on four new maps. These maps were the top 4 of the latest map poll.

Abandoned apartment building

Underground arm's dealer

Corporate offices

Strip club

I'll be setting up a new poll in two weeks. You can send suggestions for the poll on Discord's #mcpm-wishlist channel or below, in the comments, for example.

Foundry VTT Support

I have about a dozen map modules under review, and I will start publishing them one at a time once they are approved. These maps feature dynamic lighting, audio by Michael Ghelfi Studios, and some effects implemented with the FXmaster module.

The priority is to catch up with all the pending maps, and with the current speed, this should be done by the end of May at the latest.

Theripper93 modules

While working on the modules, we've been looking into Theripper93 modules and what extra value they could provide. The plan is to gradually add more features and support for modules such as Levels, Better Roofs, Wall Height, and Patrol.

In general, I'm finally making a move to start designing maps for Foundry VTT first. This means that the maps will be designed to support background and foreground images, darkness-triggered lights, tiles, etc., when possible or necessary.

Flat JPG versions of the maps will be provided as before.

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That's all for now. Later this week, there will be some polls, Foundry VTT module releases, and other news.

Thanks!

– Miska

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