Foundry Module Update (MM401-MM448) (Patreon)
Content
UPDATE: Fixed the wrong link pointing to the Foundry VTT Archive and now the Foundry VTT Archive is updated too. Sorry about this hassle! ---Hi everyone,
Here's the second batch of Foundry Modules. Today's update includes 26 modules covering Cyberpunk Map packs up to pack #348. The pack ID #360 is the latest, so area a few more modules to go. These are being worked on and will be out later this month.
Once we have caught up with the module updates, I'll start looking into Foundry V12 features and how these could be used in future map packs. Based on some initial tests, these V11 map packs should work fine on V12 as well.
If you have trouble installing the modules or find any errors, please let me know in the comments or Discord. Once we have updated to V12, I intend to give these another polishing pass. Any minor issues will be fixed at this point, and any critical or major issues will be fixed ASAP.
Thank you for your patience and support!
Modules released today
MM448 Pier 34
MM447 Industrial Area Gate
MM445 Cargo Stacks
MM443 Rooftop Route
MM442 Construction Site
MM441 Bridge Heist Encounter
MM439 Rooftop Garden
MM438 Neon Alley Encounter
MM434 Nomad Fort
MM433 Auto Scrapyard
MM432 Data Sanctuary
MM429 Android Artisan
MM428 Corpo Park
MM425 Abandoned outpost
MM423 The Ossuary Nightclub
MM422 Harbor Warehouse
MM420 Trauma Team Station
MM418 Rooftop Landing Pad
MM416 Floating City Piers
MM414 Floating Market
MM411 Sleazy Cyberpunk Hotel
MM408 Orbital Terminal
MM406 Cyborg Blood Sport Cage
MM403 Rogue AI Mainframe
MM402 Smuggling Submarine
MM401 Street Intersection
Get the manifest links here: Foundry VTT Archive [Requires Cyber Ninja Tier]
More maps and news tomorrow!
Thanks!
-- Miska