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Poll

the last side quest and how to get there...

  • Abduction 284
  • Invitation 153
  • 2025-06-07
  • 437 votes
{'title': 'the last side quest and how to get there...', 'choices': [{'text': 'Abduction', 'votes': 284}, {'text': 'Invitation', 'votes': 153}], 'closes_at': None, 'created_at': datetime.datetime(2025, 6, 7, 20, 14, 2, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 437}

Content

We are moving fast, I've now finished the 2nd side quest where you can learn the witchcraft/summoning skill and it is looking great!

I will now start with the last one, which is the highly anticipated pony farm. I am still not sure how to start the quest, so I will ask you guys to vote and give feedback in the comments on what you feel is best!

1. Abduction

With the character already experienced with the witches being rather dangerous when you meet them for the first time, the easiest way to the farm is to just straight up drag him there. Getting hunted down, tied up and brought there is not only the easier way, but it also involves bondage. The protagonist has to figure out a way to escape the farm...unless he kinda wants to stay, of course ;)

2. Invitation

The invitation is trickier. Just like in the hotel quest the protagonist receives a call from the duchess who invites him to take a tour around the farm. the clueless protagonist walks around the area, seeing all the training devices...wondering what they might do. then when it gets more and more uncomfortable and the protagonist tries to leave stuff happens...and just like above the protagonist pony has to figure out a way to escape the farm.

The abduction is easier, shorter...things like tying the character up, shoving a dildo in his mouth and transporting him in a cage can be very domination oriented and erotic...but it might feel streamlined.

The invitation is leaning towards a more free roaming experience. It can be fun to see all the devices and then thinking about how they can be used later...but it might feel a bit similar to the hotel quest, and how important is the free roaming if in the end it always results in you being ponified....

So...yeah, I am not sure. I was even considering to do both options ingame but I think that is just too much time that is better spent on the actual pony training scenes. I would like to hear your thoughts about what beginning of the quest you'd like to play and why (or you don't care and vote for none/both ;).

Good thing is that pony training will be in nonetheless so I can already start with that!

stay kinky!

Files

Comments

ecoShade

Honestly I would like for an invitation route. Often things felt forced and yes I know Domination and all that but would it not be even better be able to willingly submit from time to time. Maybe even get a bonus for doing so ;)

protopower

Love the idea of giving in willingly. Just surrendering and agreeing to be the duchess property. Forever... would love a scene of the duchess or her assistant riding us. Maybe both give us chances to give in and accept our fate. The assistant offering to make us her personal riding pony/fuck toy and the duchess offering to make us her show pony/personalservant. Otherwise we become a common work pony.

TwixtVixen

I like a balance of invitations and abductions throughout the game. The hotel was already an invitation and much of the free roaming in downtown also feels like it's invitation-based, so I think an abduction would be a nice way to switch it up here.

Ryuken

abduction is way more fun. Maybe add a couple of challenges to overcome if you don't want the event. Sort of like a prison break. However, i think its more fun to play along and see how it turns out.

Mace1980

Both options are tempting... You can meet The dutches on the second day before work and when you then pick the option "can I became a Pony?" you become an inventation oterwise the abduction will take place...

Deadmanfrank

Abduction is way more interesting for me personally.

handyman287

Abduction sounds better…

HalfBreedMix

Invitation. Since this game doesn't have real-time "gameplay" to lean on, the ability to explore is made all that much more important.

Daniel

I have never been so torn in a choice.......on one hand the Duchess did say she would send an invitation but on the other "invitations" in Blackmore are generally not the same thing as in the real world,lol. I guess the deciding factor for me would be, will you end up stuck there if you go or will you have the option to escape/refuse?

Badgerlicious

I voted abduction as it progresses the story efficiently and does not give the player the false choice of an offer they can't refuse. But it really depends on how you want to present the Witch faction - are they manipulators/seducers or is force their goto mindset?

Frank Kuschmann

Wow, I'm surprised that I even belong to a majority this time. I'm not used to it at all - lol. But why as side quest? Why not as part of the main story like downtown or the train ride with that demoness and the Iron Maidens? The Duchess already knows him when she had met him in front of the Tower few days ago and could have come up with the idea to kidnap him while he is on the way to work in the Tower. The reason to kidnap him could be his rejection of her invitation for instance. Even though I hoped for the desert camp of the snake worshippers, I'm looking forward to meet the D(o)uchess again and to take a ride on the load area of her cart.

unic

IMHO, invited. After all, on the second day, when we talk to the Duchess, we specifically ask her to come to her farm as a pony. P.S. And yes, Harley Quinn!!!

Mousollini

You do raise a good point how making this quest streamlined robs player from ability to explore ( you said something similar in post about skills ) but I think you are forgetting that this is not an ordinary game where your rpg character can do whatever-at least in my opinion. Non of your games have particularly "safe" setting if you are a male, I mean that's the whole point. One thing I feel that would have been a good design choice for Femdom City is that you are basically at the mercy at different groups/factions and cant not do anything about it. Different militia groups can gangbang you if they spot you in their turf, gangs and cults can kidnap you from the street and force you to work in brothel or use you in some dark ritual, local hospital can also grab you to be use in medical experiments. Even police can stop you at random for minor trespasses or no particular reason at all and drag you in front of the judge. You would have no choice but go through it whether you like it or not. Getting back to Blackmore-perhaps you should not go to a certain parts of city or check every dark alley in the middle of the night. Maybe you should even be careful to whom you speak and what you say. Maybe it would be best to stay in your room sometimes rather then roam the streets every night. You can and should have an option to do that but there should be potential consequences for the choices you make. Hence my vote goes to kidnapping :) Apologies for long rant. P.S. Thank you for everything you did so far

Frank Kuschmann

Yeah, I like and join your statement that some bad events could happen by accident now and then. I like surprises that might happen accidentally and without your active doing, in particular when you consider the many dangers of that constantly dark and eerie town Blackmore.

UndeadSaints

Are we going to get to summon futa demons? 🥵