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Welcome in 2019, where hopefully all your kinky dreams will come true.

I have started working on the 2nd Episode of Captured by Dark Elves. I'm done with our orc futanari character Grishna that will join in on the journey as it goes deeper into the skull mine.

From now on it's all about the bread and butter: The scenes ;). As the tension is rising and plans and motives are getting revealed this will take a bit more time than the previous two episodes, please be patient. Right now I can't say how long it will take. Maybe I can give you an estimation next weekend and give you some nice preview scenes. It will also be a lot harder to balance, because while some of you rushed through the game to get to the end, others have taken their time and basically mined every ore there was. I have to find a good middle ground for both.

Femdom City MANTIS

The first 10 days of the new Femdom City MANTIS have now been released and feedback has been extremely positive. But there is still room for improvement and some of you have given some ideas of what should be implemented:

- A lot of people want to be able to save whenever they want and without having to talk to somebody (right now you can only save via the dialogue box). I will take a look at it, and if it can be implemented without having to make major changes to the game, I will do it. I won't give you an additional button in the UI, but you will be able to save with "F5" and load with "F9", or "S" and "L" on your keyboard, if that is possible.

(Man...these futas are sooo tall :)

- Now, some people have asked if it will be possible to talk to any character that you see. Of course! It's just a matter of time.

- Some people have asked if it is possible to give additional dialogue in the job scenes. The answer is yes...that would be possible. But do you really want that? Even if I make the character say different things like "Do a better job!" or "Good Boy!" during the job scene, it might get repetetive over time. And there would be no chance to skip it. Since you will work a lot at the jobs in this game this is not an easy decision. But maybe I only want to persuade you because it would be a lot of work for me to implement it ;). Let me know in the comments!

- One patron mentioned that I should make a minigame for the jobs. And while in theory that is a great idea, in real life that would be something like the mouse clicking game in the asylum! Do you really want that? :). When I find a way to make a fun minigame we can talk about it again, right now we better forget that idea and stick to decisions, dialogue, stats and scenes for this game ;).

- As for Updates, this gets a bit tricky. In theory, I could give you an update of the game tomorrow. It would contain another character to talk to and 3 additional job scenes and maybe the option to save whenever you want. Not really enough to make another trip down to Femdom City, right?

I would say that you rather wait a bit longer but then get another place (the school is next, so some mean schoolgirls and teachers will join our downtown gang dommes), characters encounters and additional job scenes.

But in the end it is up to you. You guys decide, so let me know!

I'm right now working an ambitious schedule to get both games to a decent level, the workload is almost 50:50. I will let you know next week how far I am and maybe we then decide which game should earn a bit more focus and be released next :)

Stay kinky!

Files

Comments

AL121

Looking Great so far and i will be a tough decision to go for any game by more than 50% depends how the will work out: in femdom City all Ends after 10 days now I get why it just is not sexy ;-) and CBTDE Ends on a real exiting spot when abtually Progress is made and before that you can only Level up by working out in the cell than back into the empty mine and back an forth and back and forth…. waht is boring as hell So if there would be an Option to implement contiuing Fighting and or mining one could Play an Episode longer. BTW. In the mine you can get whipped by one dark elve and then kiss her feet; and get your balls busted by one other and gain Shield + my Question now is is this a smart decision or am just getting my self into "Trouble" the bad Kind of treouble not the one enwolving lots of Sex and BDSM scens?

Darktoz

I'm not sure if I understand what you are trying to say. While Femdom City ends after 10 days simply because there is not enough content to make an endless mode fun in captured by dark elves you can mine until the current mine is empty and then progress with the story. If you would be allowed to mine and fight more than that, for example in another location, you would simply be overleveled for the next story chapter. The Shield+ indicates that you have the skill pain tolerance and therefore do not lose health when the dark elf kicks you in the balls. I'm not sure wether that gets you into trouble or not, but that is usually indicated by a -heart or +heart when you lose or win affection

AL121

Ah I see so Femdom City will be an "open" game and not go in 10 day Intervalls I was hoping for that actually. ...Yeah in further episodes beeing overpowered might be boring but leveling up is really cool to increase the skill Points to get more sex Scenes with the dark elves the inmates and Maybe the hot futa orcs either? Or would the skills be on a to high Level either?

A

Yeah! So hyped for the Dark Elves episode 2. As for Balancing, there’s a couple of things that I thought of, basically he more food items you buy, the more expensive future food items become (maybe 5% increase rounded to the nearest skull). Same for potions. Supply and demand, food gets scarce in the mines. I noticed with the arrows and tablets I was drowning in skulls and I did not have to mine all the ore. I would also balance the combat around level 5 or 6 for future sections. If someone took the time to make themselves a higher level, then they probably want an easier time in combat anyways.

Darktoz

Unfortunetly, there is no way of doing that ingame, since the inventory is no game variable and the shop works without variables, so you can't adjust the prices dynamically, just static without variables (meaning the prices could go up in the next area). One option would be you lose all skulls and inventory in an event plus the prices simply go up in the next area. That might sound a bit brute force and dull but is a simple and effective method ;)

A

As for the dialogue during Mantis work scenes, I think it should be a one time thing. Not every work scene should have it and those scenes that do have them trigger the dialogue only the first time the player gets that scene. That way the dialogue won’t get repetitive, and each dialogue scene could be special and unique. You could still use the renders again, it just wouldn’t have dialogue again. The dialogue scenes could maybe be interactive too. You could give a response that the Domme would remember for future story scenes.

Darktoz

yes but right now all you need is level 2 for only a few scenes. And not to unlock them but only to complete them successfully to get an affection boost. in the next episode there might be some level 3 requirements, I'm not sure yet

JZZY

Well done I can see you've been hard at work.

Metalerror

please no minigames. Dialogue on new character and as skill goes up maybe?

Darktoz

you mean like the scene with Zitra when you unlock the new job?

Darktoz

would be an option. or just no dialogue in job scenes and more dialogue during special scenes and encounters. maybe it isn't bad as it currently is. i don't know to be honest...it isn't that gamechanging

A

Hmm, you could have daily price increases, plus inventory item stealing (50% chance of losing all your skulls and each item has 20% chance of disappearing) each night to stop players from from hording. There could also be a hiding spot where you hide just two items or 8 skulls or one item and 4 skulls during the night with 100% chance of success. Not sure how difficult that'd be to code.

A

Yeah somewhat like that. Same renders but only the first encounter with that Domme in that job has the dialogue. There could be a few dialogue scenes per job, that only trigger once, but the renders would still be reused for future enjoyment.

ChriSTIAN

dont need dialogues on work scenes.. more clicking and more repetitive. thats not needed. if it absolutely had to be done there could be some work related dialogues but implemented in a certain way. Like this; say, you´'ve done a job like 10 times or whatever and now the related skill has gone up thus "unlocking" a new set of work scenes. there could be a dialogue as that "step-up" happens. like.. "wow, Anon, you've really been puttin' in work and your skill has increased immensely. I think its time you get the work for our top clientel." whatever. didnt mean to post so much for such a trivial matter.

Darktoz

Well, it is planned in a different way: If you get good enough you get a job for something similar in uptown with better payment, saying you worked a long time as a footboy at the underpass for example, after worship and reputation increase a unique encounter happens where someone offers you to take you to another job place where you could earn a bit more. At least that's how it is planned for now, not all new jobs will be unlocked with just money

Raava

Regarding the save, you could make saving CTRL + F1, and loading simply F1. Then we'd have slots up to F12 to save. A bit concerned about the height of the futas too... But I haven't played Femdom City yet, so I'm itching to give it a go when I have free time! Perhaps you can add an option we can toggle, for whether miscellaneous conversation gets played or not? If False, then we'll just skip all those repetitive lines, but some people might be interested in them. It would add to the customisability. You can also make them play random comments from a set of preloaded comments, but to vary those comments will take a bit of work. Perhaps something for after the game is stable and done? I'm also wondering if it's possible (eventually) to get more fluid scenes. I realise the current scenes play back and forth between two images. I understand 3D-modelling is difficult and a lot of work; maybe a future pledge goal? A huge fan of your work! Keep it up!

Pakk

I too would prefer if you spent your energy elsewhere than minigames, i feel like you know what you're doing and we can trust you with your judgement. After all, your games are always improving, i don't think i've ever saw you take a step back and i'm proud to support you

Pakk

I'm personally a big fan of taller and bigger girls, both in height and length xD

MKGold

Hello, I would vote for some kind of a "rewarding" System (as for now it doesn't mattter "how Long" you watch the Scene, or how "good you are at it". So each "Job" starts would then start with 10 EP that can be spend during various Options. For unexperienced, only the Options "do it" (1 EP, Little reward) and "quit" (0 EP, Payout) are availiable. Once you Progress the skills other Options "perform well" (2 EP, a bit reward) up to "godlike" (10 EP, max reward) will become availiable as a 2 way bonus (more ingame Money, and less Real-Life clicking). I hated the clickfest, but now it seems Kind of "unfair" to receive the 10$ if I quit immediately, as well as if I pay Attention to every Detail of the Scene ;-). That way, collecting experience will be more rewarding new "Options" and with them new dialogues might be appearing. Maybe you can test it out at 1 Job first (e.g. boots) and see how it works...

MKGold

As for the updates: I don't mind if they are "minor" as Long as this is stated in the description. So it is up to useres to invest in test and download time, or to skip this one. Good Thing for you would be "incremental" bugreports and happy patreons ;-)

Darktoz

Right now you already get more payout when you get better at the required skill on the job. Once you get to 15 Worship and work at the underpass you get 12$ instead of 10.

Darktoz

that's true, but I think game updates should always contain something to look forward to, like long and interesting scenes. After all, I want all you guys to play the update and look forward to it, not just to say "Meh, not enough, I will skip this time"

MKGold

Yes I know, but the only reward is the "more Money", new System would provide "better comment" and "less mouse work" (instead of 10 "do's" for 1$ each, just 5 "do wells" for 3$ each, or later 3 "do very well" for 6$ each, up to 1 "outperform" for 30$ at one button. Just an Idea...

MKGold

complete agreement

Darktoz

Not all the futanari are that tall. Right now I'm planning to let you save with F5 and load with F9...that is how I am used to it in games. The option to toggle and skip dialogue and scenes is already implemented in the game. The scenes are not just 2 images, but 3-5 to make them look more fluid. I can't just make 12 of these pictures because that would blow up the size of the game

Raava

Ah alright! Didn't know since I come from The Asylum/BDSM Tournament/Captured by Dark Elves Ep 1! As an aside, love those games!

Darktoz

In that case, keep in mind that Femdom City and Femdom City MANTIS are two different games/episodes (might want to start with the first one but that is up to you :)

Wienerwurstwald

I need more shoe pov maybe some pov face trampling too. Jokes aside (although it was worth a try) Nice work and thanks for the status report! Hope you can keep it up and never run out of motivation ^w^

Simi

So I'm oficially your patron. Keep up the good work, pal! :)

Darktoz

Hope so, too. I will keep some face trampling in mind :)

Darktoz

thank you and welcome :)

Perpendikular

Hi Darktoz! I love your games and would like to know more about them, so please pardon me for my stupid questions: what inspires you? And are there any bdsm/femdom/erotic games that you like or can call your references?

Darktoz

These questions are not stupid, but I do not get inspired by other games (maybe futadomworld is a small exception). In fact, I've started to make these games because there wasn't anything like it out there at the time. All my inspiration comes either from my sick mind or from talented artists like: Sardax, Nanshakh, Eric Stanton, Neocorona, Kamitora or Anasheya to just name a few. But usually when it is scenes for my games I try to clear my mind and come up with something on my own...

J.

I think that a daily rise in prices is not good, because if you want to level high before you get to the next area for example, you can not afford items after a few days. And when you start the next area without items (because you can not afford them) you wont be able to make progress in a fair amount of time. And if you try to rush (what is the wrong path for a game you should enjoy ^^) you will die instantly in the next area. You wont be able to see and explore everything, because you have to rush the leveling in order to be strong enough for events.

J.

Love that idea!

J.

Pakk is right.

A

It would make level farming harder, but that sort of helps the game balance. Mining iron ore isn’t worth it given the stamina/water it costs vs the skills you get for it. The exact daily price increase would need to be carefully balanced as to not be too grindy. Perhaps the price increase wouldn’t need to be uniform. Day 6’s price increase would be higher than Day’s 2 or no price increases for ge first 3 Days. There’s ways to balance the price increases without being overburdensome (in my opinion).

Throw Away

I love the work you have put into femdom city so far. It is far and beyond my favorite project of yours. As much as I am looking forward to the release of the new content, I was wondering if we could get a rough time frame on when we might get an endless mode. I understand at a certain point there will be no new scenes or dialogue, however it is SLIGHTLY disappointing to get to tax time and have the game simply end. Edit: Really looking forward to encountering some evil school bullies.

Throw Away

Also, I would just like to add, I personally really like the tall futas. Not saying they all have to be that tall, but the idea of them being massively physically superior is a big plus.

Darktoz

thanks :). I think I've mentioned it in the post, an endless mode for me only makes sense when there is enough content (like enough mistresses to talk to, enough places to visit and things to unlock). I don't feel there is enough right now, so maybe with the next release or the release after that there will be an endless mode coming

Darktoz

What are we talking about? Captured by Dark Elves or Femdom City MANTIS? In Captured by Dark Elves you can press Escape and save or access the skill menu from there. In Femdom City MANTIS it can take a while until you gained enough skill to show it on the progress bars. You can save when the message box pops up, it is on the lower right corner.

dark_dragon

Will there be blowjob scenes in the episode of CbDE i just love when futa girls force you to suck them off and they cum down your throat so fucking kinky:-)

dark_dragon

Nice and i mined every ore there was lmao😂

Darktoz

Interesting, what level were you at the end?

dark_dragon

Propely 4-7 not sure but yes i was like i need all skill perks😂