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Project Shift: I will work on the first endings of CbDE from now on. The endings who are getting extended are still getting voted on by the Kinkster+ Tier, but there is a clear preference already.

Guys, most of you have played the latest games, Captured by Dark Elves and Femdom City MANTIS by now. You know my style and artwork and you also know the mechanics of the game. Most of you like it, that is why you are supporting me so that I can do even more of it.

The new Femdom City MANTIS has gotten the kind of animations that I want to do in the future. While it needs some polishing here and there, animations with text and dialogue options, with different stages and the characters interacting with each other (spitting in your face, slapping or kissing you, ordering you to do it faster etc.) is how it is going to be from now on in future games (maybe with some more stat checks ;). This is going to be the bread and butter, like it has been. But there is so much stuff in other departments that still need work.

Having started with BDSM Tournament, I think it is fair to say that mechanics, gameplay and scenes have improved game after game, so now it is time to tell me what really needs improvement. With the next big game that will hopefully be coming 2020 I want to combine the strengths of both CBDE and FCity and getting rid of their weaknesses. So let us talk about that. I already got some of your feedback and some stuff is pretty obvious. For CbDE that would be:

- Too much grinding with boring battle

Especially the battle needs a lot of work. I dream of something like an onmap battle system. Where you can see the enemy on the map and choose to fight or avoid them. I plan on doing some World of Warcraft type of system, where you select different skills and can equip different weapons to beat these enemies and gain better loot

- Bad Inventory System and rewards

It has to be said that the inventory system of RPG Maker is a bit clunky and not very intuitive. I will work on that. Also, you never get new weapons or even to upgrade your pickaxe or stuff like that. There is much potential.

- Skill System and Character Development

This is a bit of a tricky one. Most people want to see everything and do everything there is in the game. But a good Character System makes it fun to build your character with different attributes and skills. Compared to other lewd games, CbDE is not horrible in this regard, but it could be better.

Now, the mechanics of Femdom City are entirely different. Since we are trying to combine the two in a future game, some core things will be in the new game that Femdom City lacks. Of course, Femdom City is in a very early stage so there is a lot of content to be added. But still, some things are missing that I would already like to be in the game.

Inventory

Femdom City is missing one and I feel that it is missing out on opportunities because of it. Things like food, clothes, gifts and stuff are fun to have and to work for.

Onmap Character

There is one key thing that is missing in Femdom City and that is exploration. With an onmap character you could explore the city, find a hidden mistress and spend more time in the world. Some may like the direct approach of the instant teleport in Femdom City, but I feel that a character that you can control adds up to the immersion.

Lack of things to do

I would love to make you do more things in Femdom City. Like, I don't know, fishing in the sewers for food, playing an arcade game or a slot machine, dancing in a club and so on and so forth. Just to make the game more immersive.

That is what I can think of. There are, of course, some fetishes missing in my games that should be in there. Things like Chastity Play should be in there, of course. But maybe there is something I have completely overlooked until now and that you would like to see in my games.

Now it is your turn. Let me know what you think and what you would like to see being done. What would your dream Femdom Game look like and what are you able to do in it that you cannot do in my games. What would you like to see and where do you want improvements to be made! Everything is possible, everything is up to debate!

...except Incest Milf games and shit like that ;)

Let me know in the comments below and

STAY KINKY!

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Comments

dark_dragon

I defently think there shuld be a way to do everything in the game and see everything i know some games when you beat it you Get sent to a room with every OC in the game i dont know what you want to do but i really think a way to see everything without haveing to play the game agein is a strong thing for me i really think i would be the best thing🙂

Darktoz

I see. Something like a gallery

dark_dragon

That would be great but you shuld play the game first tho to unlock the gallery🙂

Sevina

I would like to see a great game with kink thrown in. You are a ship captain, or perhaps you start off as just a crew man that you can eventually be promoted to captain (or save to buy your own ship). Then the core game is traveling between planets, star bases, etc, making money shipping cargo, ferrying passengers etc. You would have to recruit crew, and perhaps upgrade you ship by either buying a larger ship, or just modifications t you your own, to make it more comfortable to stay on &/or have more capacity for profit. (Some crew may require certain upgrades?) Now when you visit worlds there would be opportunity to make some money being someones slave, (or spend some money to enjoy a fetish of yours). Different planets may have schools where you can learn skills (sexual or technical) that could help you, get better skills. Basically unlike most game you are not a slave, you are making the way in the world, and trying to enjoy yourself with whatever fetishes you have. (of course there might be events where your captured and are a slave until you can escape, but it would be more like an event you have to work thru.) While I will end this as I am writing a book.

siegream

I think a more in depth skill system and adjusting the inventory would fix my only real gripe I have with Captured by Dark Elves (my favorite). I don't have any issue with the way Mantis plays or feels other than duration, but that understandable due to the nature of the game. CbDE just feels bad when I start a new character to go back to look at old scenes, a gallery might remedy that too. Going through the new update for CbDE also didn't feel great, the scenes were good and plentiful but the in between felt bad to do.

Darktoz

Very interesting, there was a similar game that was very successful founded on Kickstarter, called Subverse, that should have had many of these features. It had some problems with early access and still isn't out yet, I think. But I especially like the idea of having sort of a crew you travel with.

Edgar Salas

femdom games where you can BE DOMINATED AND BELONG TO A Mistress. with latex suits, boots and all this theme. I love their games, I like the first ones for the gameplay than in femdon city.

Darktoz

Yes, mining and the battle system will be the main issues to fix in the future. I think with an onmap battle system where you do not go to an extra screen to battle would be a great deal.

Darktoz

Thanks. I think that mistresses that dominate you while wearing latex suits and boots will always be a part of my games ;)

Arthas

I have honestly loved your games since i discovered porn games was a thing. If i were to point something out, i'd love to see more personal interactions and stories earlier in your games. Take Femdom city as an example. There's a lot of jobs and stuff to do, but i don't really get the feel of getting a personal relation to any of the characters YET. I'd love to see you develop some of those arcs earlier. Giving yourself up and serving a mistress is personally my favorite part of the game. Hence i love the endings. I also think you could benefit from elaborating the endings. So far we've gotten some endings with lots of scenes and some with less, but i cant help but feel that they purely consist of scenes, and less actual content. I completely understand that there's other things that's important aswell, and that such development probably is planned further down the line though.

AL121

Well I bet a on map charackter brings many Problems but in conan Exiles and Second Life it is also very cool! I don't know if you have same Kind of Sandbox in mine wear you can Level up or build up to aome extend I am guessing that's tricky as hell? I don't mind the mining per se but it could be mixedd up more

Darktoz

yes, well to be fair that's a bit tricky in femdom city where you have so many mistresses. Also, like you already mentioned yourself, the endings are already filled with lots of scenes instead of one like in other games. Hard to realize doing even more for every ending, even though I understand the wish of having a complete story arch with your favourite mistress

Darktoz

the character would be like the one in Captured by Dark Elves. The features to design him to your own liking will always be very limited because of my 3D render scenes. I agree with the mixing it up more, and there is actually so much stuff that can be implemented in addition to mining

AL121

I see but the ren py or so in game charackters don't fit the better and awesome graphics of Mantis. the mix works Pretty good in the asylum but I think/hope future games more high end and polished but I don't know if that is possible with your Kind of resources? But i can Always Dream lol

SpumInMyBum

I think your games are as good as femdom games get, most of the games i have played only have elements of femdom but yours its the focus of them and the only thing i can think of that is in my interests that your games dont have, as far as i have seen, is cuckolding and forced bi, i know your games have futa but i wouldnt count that as bi. Other than that i think your games are near perfect. The only issue i do have is how you go back and forth from CBDE and femdom city, personally i would prefer you stick to one at a time but you are the artist so your creative process is most important. And as already mentioned a gallery would be great.

Patreon_of_the_Arts

"...except Incest Milf games and shit like that ;)" Aaawwww... I was just gonna suggest that... ;)

markymike

yup, same here. Gallery (might with cheat, because someone dont "want to play that way of desicion" for their charakter in game but see the scene). Might would be interesting to do a last minute save for a the "bad endings" if the charakter is definetly not able to make it. (like the simple tap200 times in asylum) Otherwise great games! (CbDE is **** time intensive.😅🙊🙈) We love you.😉☕👍

Sevina

Wow that does look good, shame I missed the kickstarter, of course it would probally have to look at cloaking steam access from friends.

Pakk

One game that i think has a very good approach to progression and combat is Tower of Trample by Bo Wei, you fight girls that are too strong for you, but you get rewards for lasting as long as possible, so you don't have to lose on purpose to get dominated, plus they get stronger when you eventually beat them, so women are always absolute ^^ Also the variety of attacks make it fun to grind, even when there are little visual support come attacks that are only described in words are very arousing, certain trigger words working wonders xD I'm also a big fan of Tales of Androgyny that i keep coming back to, one of the reason is that while visuals are longer to create and quick to consume, there's alot of new scenes described through text, which can be created faster and in larger quantity. It also has a nice replay value because once you know your way around, you can skip text and blaze through the game fast, its fun My idea is that you could add some optional features that you can make with minimal effort without taking too much time from the main game, and something fun to create that would keep your fans hooked up and always looking forward to the next update

Ryuken

I find leveling in CBDE too grindy, especially in recent episodes. I keep failing skill check because my character couldn't progress fast enough. Spent 3 hours of mining just to get enough points to get charmer 2 or 3. I basically have to mine the entire map to get enough experience points. Leveling up doesn't give skill points every level or enough of it.

Darktoz

Yes, less grind in the future. I'm aware of that :)

Darktoz

Mmmh...but what would these optional features with minimal effort be?

Darktoz

yes, the forced bi point is true, but it is a fetish that some really like and some really dislike, so it has to be optional. Cuckolding is difficult, though. It requires some sort of established relationship, like friendship or marriage to make it work in the scenes, which is difficult to pull off in my current games.

Darktoz

Yes, I thought that his would hit some of my patreon supporters who are desperatly waiting for a Milf game very hard :D

Darktoz

Gallery seems to be a popular demand. And thanks :)

Bootsfetish

Hi, very nice picture ;).I love your games. I remenber my first chills on BDSM tournement (#nostalgic ;)). I don't have any demands. You improve at each step. Good luck.

Darktoz

thank you :), yes that was a long time ago. glad you still support me and my games :)

Dark Elf

I think that much of what needs to be improved has already been written above. About the gallery, I wrote about this for a long time. To have a gallery in the menu with scenes that you opened during the passage of the game, it would be great. And of course to improve the system of skills and mining ... You also had a great idea in CBDE, when you reach the maximum language skills, girls start to pester you, I really like this idea. It seems to me that you have a lot of ideas and fantasies so that the games are even better, so continue in the same spirit:) And great pictures, especially the first;)

Darktoz

Thanks. As long as there are people who support, I definitely will :) The gallery feature wouldn't be present in a menu. I would have to make it into something like an extra room, where you can watch all the scenes. You would gain access to it after getting to one of the endings for example

Dark Elf

Great option. You can just after one of the endings will see all the scenes in the game. And you won’t have to replay the game if you missed something?

Darktoz

that would be the plan, yes. not sure if I can pull it off, though. we will see

Andreas Meyer

Talking about the dream of a femdom game. The main character is roaming around in a femdom world of strong and dominant women, and he is not a slave, but a villain. So he is walking around this world, e.g. as a peeping tom, now and then he is caught and punished by the women, or by the femdom police.

Darktoz

even better would be that he is not a villain but can decide to become one. so you can choose your own path. difficult to pull off though, requires a lot of content

Andreas Meyer

Yes, that is right. And it could fit in a fantasy or Sci-Fi story as well. A lot of content, a lot of work, but surely it would be nice!

Nanus

Dear Darktoz,

Nanus

Dear Darktoz, bless you for bringing some light to the lives of cursed kinksters all around the world with your fantastic games. I loved Asylum, was bowled over by Femdom City, but Captured by Darkelves simply blew my mind. If my small contribution helps you to keep developing such great games, I would be more than happy. I would like, if I may, share some ideas with you: it would be nice to consider more the fact, that your games are not restricted by reality, e.g. Khadra uses her magic powers, but not very often (she could certainly shrink a slave to a few inches and use him as living dildo, or keep him in her shoe or in her pants, etc.). In my opinion slaves shouldn't have always the possibility to buy fresh food/water, but should also be forced to eat/drink disgusting things (e.g. insects, garbage, piss, shit, etc.). It takes a lot of fighting and training to get experience in certain skills. I really fought an awful lot, but reached only level 2 in every skillö and Mistresses complained about my services at the end of Ep.3. I would also love to see some Toilet Slavery and wonder how far you would go, resp. how far you are allowed to go in this respect. However, your games are at the highest stage and I am looking forward to each and every one of it.

Darktoz

thank you very much :) remember that there was just a toilet scene in femdom city implemented ;)

Dorian Benkoil

I know this is sort of a trivial comment, but one odd thing about CbDE is you're always second-guessing the creator, and being a little puzzled. For instance, you never get to upgrade your armour and weapons, but there is good armour and weapons lying around in some places, but if you touch it, the elves just yell at you to cut it out. So why are they there? There are other things lying around that seem to never enter into the plot - which of course is much like life, since life doesn't have a plot, but in a game, you're always trying to figure out, why does Astrid have a "sing" option she never uses, why does Samira point to a torture room or refer to tournaments that aren't actually in the game.... That's trivial though. For my ideal femdom game, I'd like one where the MC, as in CbDE, has some agency, is not just a complete victim of events, but faces all the pain and humiliation as a way of eventually winning, escaping, or as a necessary defeat along the way to getting something he wants. So it'd be fun to have games where you're, say, gambling to get the money to buy something, and it's set up so you're definitely going to lose and be used and abused as default several times before you get enough. Or you have to abase yourself in some crazy extreme way, agree to get fucked by multiple futa all night for her entertainment, be tickled or ballbusted or given 10 ruined orgasms in a row, or otherwise face a humiliating challenge to get her help, something you need…. The ideal domme is one who is absolutely confident in her mastery, and is having fun – she's on to you, she knows your silly game, she'll even let you get away with it and maybe even ultimately escape, because, just having a permanent slave to lick her pussy and ass all day long or otherwise do her bidding is boring, defeating YOU and turning you into one is a thrill – even though one that can only be repeated by letting you escape and then capturing you again. (Most of the elves seem just slightly insecure, keep having to assert their superiority rather than just assuming it.) Or like Hannah she is wildly attracted to you in a slightly terrifying way, or she's just going on about how much she LOVES getting to dominate guys and how much pleasure there is (and that you're not getting any)… Or having different dommes competing with each other to get you might be kind of cool too, not just you having to make the choice, but they could win you at poker from each other, trade you around, etc. That might be a fun twist. But the idea is rather than telling you how superior they are, they show you.

Darktoz

Thank you :) The weapons are there for immersion and because it makes sense (to me). It belongs to the dark elves. The dark elves need equipment, armor and weapons to secure the mine shafts. Of course they don't let the slaves touch their stuff. So it makes sense and it lets you interact with the world a bit more, I don't get why it shouldn't be in there. Yes, the singing should be in there and it isn't. My at the time GF was a semi professional singer and wanted to contribute to the game. We broke up, the singing didn't happen. It sometimes happens that I have ideas for the game that sound fun at first but you realize later that they really aren't, so sometimes the placeholders stay in the game due to the code.

Nanus

I understand and appreciate the points raised by Dorian, whereas I consider it rather as pleasure than as punishment to get fucked by multiple Futas or to get tickled. In my opinion there are tasks for a sub that are more appropriate and humiliating, just like to be put on a 'cum only diet' for a couple of days, serve as living spittoon (with lockjaw) or human doormat, get locked in a smotherbox/smotherchair or under a smotherfloor, etc.. Would love to see these procedures in your games ;-)

quick

I absolutely love your games and I've played them all and I think that out of all of them, Femdom City stands out from the rest. I find that the lack of battle combat is a smart decision, certainly this could be present for the gym/arena since what you do is up to you, but not having a "forced" battle system allows for a more immersive experience not disrupted by tactics, which personally feels better for the simulation (visual novel?) play style for these types of games. I like that things might be locked behind tiers (either affection based or skill based) rather than being stuck because you spent all of your money on healing items because you missed hitting that spider 5 times in a row. Since you've outlined many of the areas that might need improvement, I won't reiterate anything you've already mentioned because you seem to already be aware of a number of items. But since you asked for areas to add/enhance, I think that adding a way to have a dedicated Mistress that "owns" you would be interesting. She would get a cut of your money by default and could "loan" you out to others for various services. She could then potentially "save" you from other situations (like if Jazz is your Mistress, she could save you from Charlene, etc.) and you might additionally sleep near her instead of in the boxes and if you don't spend enough time serving her or you spend too much time being loaned out, she could sell or trade you for a better model. Some other things that would be part of a dream Femdom Game might be the addition of some Succubus (demon Women with horns and wings) or even some Incubus (punishment, forced-bi, futa Succubus, w.e.). Lastly, for some of the negative endings, some more interesting fatal punishments could be fun. Things like Sardax's Milking Machine or people as things (toilets, lamps, tables, chairs, etc.) Not really sure how much could really be incorporated, but exciting stuff nonetheless. Anyway, keep up the fantastic work! You are a hero!

Darktoz

thanks. I always try to find new assets (have a lockjaw for example) that I can use in my games/scenes, but some are just hard to find or not available, so I cannot put everything in that I imagine (or that gets requested). But yes, more variety is always desired.

Darktoz

thanks. I'm familiar with Sardax work, but what is the milking machine? Was it something special made by Sardax? Yes, Succubus are a favourite of mine as well. Having a mistress take "ownership" of you in Femdom City for example is in theory possible and I know that a lot of people want to see this because it would create a bond and some sort of relationship with your fav mistress, but would require a lot of time and change of some mechanics...also quite a lot of work if you would do it for multiple mistresses you can choose from.

Dorian Benkoil

oh those were no big deal. I just thought it might help to see what's going on in the player's head,: you're always trying to second-guess the game-maker and assuming everything is there for some reason.

Dorian Benkoil

Smotherbox. lockjaw, etc is always nice, yes. As for tasks - well, I guess it depends on where you draw the line: between extreme versions of things you might secretly enjoy if they really happened, and things so utterly painful, humiliating, degrading that you'd never dream of really enduring them, but like to fantasize about them anyway, and things you don't even want to fantasize about! Guess everyone has their own happy space in that regard.

Nanus

You are completely right - some practices you may enjoy in reality, others should better stay in fantasy and remain dreams. The advantage of games is, that they are not restricted by reality and I tried to point out, that this instance should be considered more.

Nanus

Yes, thank you so much for the toilet scene with Roxxy/Bella, which I enjoyed quite a lot. I'm looking forward to more such scenes in the future of Femdom City.

Tigga

OK first off - your kink scenes are among some of the best I've experienced, superhot visuals and kinky-as-hell scenarios that absolutely hit my sweet-spot! That said - yeah I do agree that you have a bit of game-flow problem, the scenes themselves are too sporadic and not particularly clearly indicated so it does get a bit grindy. Of all the games you've released the Asylum was the most playable - but even that had big chunks of wandering around and the only way not to miss loads of stuff is to follow a walkthrough, which makes it even less playable. I'd suggest keeping your approach the same when it comes to designing the kinky scenes but change the way the game plays out so the player can choose who to pursue and feel like they are making progress each time they interact. A really good example of a VERY playable game is milfy city (i know, not your thing but worth having a look at to see how its all set up) there are several paths with multiple characters and you are free to do them in any order you like (but as they have specific time slots where you can only progress one of multiple characters they cant all be done at once) this gives the game a feeling like you are always making progress with someone and also gives you the freedom to swap and change who and what you are doing so it never feels grindy or like you don't know what to do next.

Darktoz

thanks, it looks like i have to play some milfy city first to learn and get what you mean with that different approach, even though it's not my type of game ;).