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Progress on the endings has been smooth until thursday, then suddenly Talice did not want to pose for me anymore. What I mean by that is that everytime I reposition her, something gets messed up, whether it is ankles, poke-throughs or else...like you see in the picture above. 

Sometimes it means that I have to render a scene all over again, like for the slap/spit/swallow scene. And that, unfortunetly, does not only take more time, but gets me way more frustrated than I should be.

It is what it is. These are the oldest models that I am working with, but so close before the finish of the game, these models really want to give it back to me :(.

Normally the game would be finished next week. It is more likely to be 2 weeks from now. 6 scenes are still missing and I have to implement it in the game, with all the dialogue and mechanics.

Missing something?

Now, another game related question. Coming to games and such, do you feel like there is something missing in Femdom City? Whenever I ask, I just get to hear "I want to see more [Insert favourite fetish]..." or "I want a scene/relationship/contract with [Insert favourite character]...". Very rarely I get feedback like: An inventory would be nice! I would like to have a survival mechanic (eating/drinking)! I want to buy stuff like my own outfits!

So, this week I am going to specifically ask for it: Is there a game mechanic that you are missing? Is there something that you feel should be implemented? Or do you just want to see "more"?

Let me know

Yeah, that's it already, very short update. But the 2nd last episode of CbDE is near and there is not much else to tell you, so I get back to work and you better like this post anyway, because I love them likes :D

Stay kinky!

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Comments

ApatiaMax

Honestly, even if you get me in Patreon 'cause (thanks to) Femdom City, after play other games, FDC looks like to bhe the less funny one of all of yours. (Don't get offended by that ^_^ ) I guess, adding some new things to do, like eat (that could be include water too) in addition of sleep would be cool. But there is also another point, that makes the game "boring". I guess that the fact that you risk nothing, you can't die, and you can't improve your status... so during the game sometimes I wonder why I still going on. My advice is that, maybe we could purchase some cloth, rising the social scale OR try to escape... but always with the risk to fall again on the ground. You get what I mean? The atmosphere is very intense, but when you realize that there's no risk... the only things that push you to going on is to see some new animation on the next release. 🙄

flayberh

Yes, I agree with Max, creating new mechanics that puts you in into"risky" or more "survival" situations would be a nice touch, another thing that I think could be added is an "Inventory" to have food, cloths, maybe some collectible items that you get through specific interactions and that would enhance the overall "risky", "survival" gameplay. Another aspect, related to the fetishes, I think there is no scene related to "crush", by adding the eat/food mechanics would be a nice touch to have a crush food/eat from feet kinda of humiliation

Perpendikular

Hi Darktoz! Yeah, buying stuff like outfits would be cool - I would definitely purchase something self-humiliating. But outfits system would require a crapton different renders for every scene, so I'm not sure if it's real for you. That's why I'll think about other, more easy implementing mechanics that would fit the game.

aviel zaken

Hy darktoz, because we have reputation in femdom city I think we should have clothes that show how popular we are. Like you could have clothes when you get to some reputation level and they will be influenced by your skill that you choose to develop, sissy clothes for high sissyfaction, or heavy leather clothes for pain insurance.

lolita

Hi Darktoz! I'd like to see more forced situations. Currently, you can run away if you reject some proposals (skipping the important scenes in the process). I think it could be implemented easily by just changing the dialogue to a more imperative one.

Mondy

unfortunately I haven't had a chance to play a lot yet. I just did a try. just as I have not yet had the opportunity to try other games. so I can't tell you much about what is missing or what isn't, however, (maybe I'm wrong) it seems to me that the progress of the story is very random so you should introduce a check point system. in the sense, speak first with "person 1", then speak with "person 2" and so on. activate a quest system that leads you to wander and talk to others and fulfill the wishes of the Dom to have privileges or objects that are needed for advancement. I hope I have not spoken empty because maybe there are things already there and I have not seen eheheh XD

Dorian Benkoil

In terms of game mechanics, the MC is a homeless guy. He only wears shorts and sleeps in a box. In the real world he'd smell terrible and no one would actually want to have sex with him. Presumably he gets a shower in the gym, school, before work at club, etc, but someone (Eva?) remarks on his griminess once, so maybe not so much. I'd at least give him a way to get some clothes, as some characters occasionally recommend, and otherwise upgrade himself a little. (Oh and while I'm at it, what's the deal with the two tusks behind Talice?)

Deadmanfrank

A inventory would really be good. It could have stuff in it that make you better at some stuff. Like you could start to wear some feminine clothing in the general so in the blue oyster you are more use to it so you gain more money. Job should have more interaction, so it's still interesting to play(now it's so many time just the same scene over and over that it lose the appeal).

Vampyric Tyrant

How about adding a random queue of customers option which will occur every now and then and we can choose one customer among them and if that customer is one of the main character it will give +1 relationship bonus. For example while trying to do a futanari job we get a list of three potential futanari customer and we choose one from the list and if that particular futa has an ending or relationship possibility we get +1 relationship. (Edit) also for minor characters if we choose that customer few times it would be great if we get a bonus scene.

MasQueNada

Just throwing some ideas in here. 1) Autoscrolling dialogs. I.e. a timer is set in the settings and then, in accordance with the timer time, the transition to the next replica in the dialog occurs. 2) More replicas of the protagonist in dialogs. It is desirable to take part in dialogs more, even if it will be an imaginary election (I mean without choosing). For example, as most dialogs in Mass Effect or Bethesda games :) 3) Reputation. I'd like the protagonist to be talked about more often. For example, if you have a high reputation or some skill, when choosing "smalltalk", some character will be discussed about the protagonist. 4) Repeating scenes. When you increase your skill you can activate a one-time scene with most of characters, but why not make those scenes repeatable. Here are a few ideas in my head, some inappropriate, some difficult to implement :)

B. Freundlich

An Idea that comes to my mind first was clothing, that also affects the different Skills that MC hase. Jock-Strap Pants → Futa +2 Maid Outfit stuff → Sissification +3 Leather or Latex → Outfit Adds Pain Tollerance +1 Mat to knee on → Worship +3 You can also combine differnt Clothings to get better stats Anonther think could be the hygine level. Items to impove this could be Deodorant, a sponge, You could also add a dirty shower where MC can pay money to clean himself. If he has oe money he may has to pay with pay in kind, if you know what I mean. Other dynamica like hungry and thristy are also possible. If MC has no food he may can ask for scraps from the blue oyster or is getting a humiliation scene with food (out of a bowl, from the boots of a mistress) and so on. The same for water, I guess you get the idea ;) Another game mechanic could be gifts for different Doms he meets. Lets say you find out Nastja is into some kind of Metal Band you could endow her a album of the band. If you bought the wrong album or gift for a charakter they may be angry at you, humiliate you or even speak in higher terms of you and your affection to this character grows. Another thing you could add is spanking/caning marks If the level is to high maybe someone would not accept you a s their painslut anymore. But for this you could buy ointment like Heparin and so on… Another cool think I have seen in another game is x-ray penetration animations. Not a new feature, but a cool idea.

Bob Joe

Add a menu where you can rewatch unlocked scenes