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Here is the new version that contains The Talice Ending (16 scenes) The Khadra Ending (4 Scenes) and The Demon Ending (5 Scenes)

Enjoy!

DOWNLOAD HERE 

I have to say that 16 scenes for the Talice Ending was too much. I just went on and on and always thought "Oh, but she needs another foot fetish scene" "Oh, she needs another strap-on scene"...and in the end it was too much time spent on it. Not because I don't enjoy working on her, but because Elorae for example had 5 scenes less, and in a way this is not fair. I don't know, it might be because I have this weird feeling that my updates have to be big, at least 350 pictures big, that they really feel like an update, so that it is worth the wait...have to work on that behaviour.

Anyway, a lot of scenes you can look forward to in this ending.

As always, please tell me any bugs you find so that I can fix them!

With this update, Captured by Dark Elves has about 2000 render pictures...that does not only make it quite a big download, but for old and very slow laptops and desktop pc's it might also slow down when bigger animations are at display. Just to keep that in mind.

Here is the Scenes List:

Khadra Ending: Footworship, Pussyworship, Blowjob, Sex, put away in bottle

Demons Ending: Cocksucking, Anal Pounding, Double Tongue Tease, Pussyworship, Riding

Talice Ending: Footworship, Footrub and Footgag, Pussylicking, Assworship, Smothering and Licking, Strapon and Cumming, Straponsuck and Pound, Whipping, Ballbusting, Handjob plus Tease and Denial, Blowjob, Anal Sex, Human Dildo, Slap/Spit and Saliva, Footjob, Trampling

Have fun, enjoy, thank you so much for your support and of course...

...stay kinky!

Files

Comments

sam

demon ending is the ending even think of BUT I DEFINITELY NEEDED IT

Darktoz

ha! glad you like it :)

Dorian Benkoil

how do you get it though? I tried going back to the demon pool even after the last bridge was opened and they're still not there

Darktoz

fail any dark elf ending affection check or simply select "you are all just a bunch of mad women"

SYNB

just a reminder... You man are the best in the space. Keep this up please

SnusBarron

So, is this the final version then? (not including bug fixes and co.)

Darktoz

almost, but no. three endings are missing. Samira, Za'Ress and the Prisoners. Also I might do the New Game Plus Mode. So the game needs one more update to be truly finished

Ryuken

Yay demons!. I was worried that this release was entirely foot fetish.

Canosan

Btw Talice is the hottest so I can totally understand how you get carried away.

Darktoz

Oh, there is definitely way more than just foot fetish ;)

Darktoz

yeah, I really like them all, but Talice is certainly special :)

jingniu

can anyone share there save file, i lost mine I don't want to dig the mine anymore

SnusBarron

Glad to hear, that there's still more content comming! Thanks :^)

Nanus

I successfully played all the endings and they all run smoothly on my desktop computer. Although the Talice ending is overwhelming, I like all of them and was positively surprised how good the Khadra ending turned out. What I missed is the possibility to interact, communicate and interfere - as these actions actually turn a game into a game. Once you decided which Mistress you'd like to accompany, you can only click through the scenes afterwards, so it becomes more "watching" than "gaming". That is the advantage of Femdom City MANTIS, where you can, for example, decide to do a job or not / comply with an order or not and have to face the consequences afterwards. However, thank you very much for the latest update, and perhaps you can implement more possibilities for the gamer to take part in your games in the future. Stay healthy, kinky and proceed your magnificent work !!!

Darktoz

thank you :) yes, i thought about more interaction as well, but in the end it is the "ending" of the game...so I think it is fine. But I can understand where you are coming from, it is definitely more visual novel than game in that ending aspect

Nanus

Yesterday I played "The Asylum" once again - still an awesome game (being completely at the mercy of a bunch of insane women - that's what I call Heaven) - and fell again in love with Dr. Melanie Horney. I hope so much, that you realise the Hospital in the next Femdom City MANTIS update in order to meet Dr. Horney soon - and maybe some of the wardens and nurses of the Asylum, especially Nikki Morgan.

Darktoz

yeah the next location might be something for a poll that you guys can vote on...

M

One bit of feedback on the endings I would offer is that it is kind of random and I end up seeing the same scenes multiple times trying to get to the ones I am hoping to get to. It would be nice if there were choices that determined the activity in some fashion.

Darktoz

yes, good point. I have always done it this way but I can see that it can get frustrating when you only have 1-2 scenes left and just see scenes you have already seen instead.

M

If you still want it to feel random, a simple solution might be some sort of flag system where each scene which has played gets taken out of the running or reduced in chance for the next loop. Once all are complete, it just resets to even chances again.

Darktoz

well i doubt that i change the system now with only 3 endings missing, and that solution is far from being simple. The only thing I can think of programming wise is a switch for every scene plus a variable that counts the seen scenes. But even then, the engine would have to jump back every time it hits a scene that was already viewed. and when only one or two scenes are missing, it gets difficult performancewise. Because it would be Randomizer -> jump to scene -> check if scene already viewed -> jump back to Randomizer -> Repeat. If that process gets repeated a lot of times in a matter of a second, the game will crash on lower performance pcs

M

An option for that might be to do it upfront. I don't know much about RPGMaker, but a little research tells me it uses Ruby which is object oriented, so I would think you could do something like create a list object with the possible scenes, randomize the list order, and then each time a new scene is needed, it advances the list position. Once the list is exhausted, it could then call a method to generate a new list. I think that would reduce the performance problem. I only really work in C# myself, but in my experience, this sort of stuff is lightning quick.

Darktoz

RPG Maker does not use ruby since MV, but javascript. And because of the simplified code package RPG Maker comes with, there is no real way to create lists for the set of scenes and events

M

Hmm, a hack solution might be something like a string variable with delimiters in it. You could advance the list by truncating the string to the next delimiter in order to work your way through it.