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In this new Rerez episode Shane talks about the immersive details that designers layer into their games. Ad free exclusively for Patrons!

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Does Your Game Have Ice Bucket

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darkest hour

The ice bucket moment was cool for sure, I love randomly shooting and destroying stuff in games just to see what it looks like. One of the memorable moments was in Blacksite: Area 51, there's one level where you come across a gas station and got excited and started shooting at everything to see what happened and imagine my surprise when I shot the lit up sign of the gas station and it actually shorted out and the letters fell off, not only that but one of the other people in my squad actually commented on it saying "I don't like those prices either"(or something like that) definitely was not expecting that.

Marcos Del Sol Vives

I remember in the Animal Crossing for the Switch, you could place a fan inside your house, and stuff around the room would actually move from the air. Pretty cool.