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The content for the Edgerunners Mission Kit is nearly live! We're now just waiting for approval.

Generative AI Features Removed

There is an important thing to be aware of with the upcoming update: All generative AI features will be removed, at the request of R. Talsorian Games. If you have any generated content you wish to preserve, I recommend transferring that information now.

Patch Notes

  • Added weapons, ammo, cyberware and weapon rebuilds from Edgerunners Mission Kit.

  • Added new character creation method which uses the pregen characters from Edgerunners Mission Kit.

  • Added Quickhack description to Netrunner role abilities.

  • Ability to have multiple cyberdecks with their own programs.

  • Added “View NPCs” button to exec role ability section, to help user find their hired help.

  • Filtering the list of available characters in apply damage dialog to those in active campaigns.

  • Added Edgerunners section to portrait gallery with the new portraits from CE:MK

  • Improved net architecture to allow zoom in/out and fixed issue with creating new associations between floors

  • Added a checkbox when generating new net architectures to allow/disallow branch merging.

  • Removed all generative AI features, at the request of the game's publisher.

  • Fixed stats for Microwaver and SurvivalMaster.

  • Fixed issue where some weapons would show in night market when not intended.

  • Fixed issue where pressing the “next” button on the keyboard would not progress from a Note’s title to a Note’s details

  • Fixed issue where rolling initiative for an entire combat encounter would show pop-ups for each character.

Comments

James Henchy

What made them want to remove the generated stuff? I really loved the news section rap sheets and jobs available :(