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Just uploaded a new Early Access build with the following changes.

- All characters start with at least 500eb.

- Clothing ebs is 800 not 2550.

- Fumble recovery is a check box.

- Don't use wounded modifier on initiative rolls.

- Don't restore humanity when cyberware removed.

- Update body stat when gaining certain cyberware.

- Hardened NPCs

- NPC Filter

- Showing the currently equipped ammo type for ranged weapons in combat view

- Fixed reloading bug when currently equipped ammo was not in inventory.

- New GM Tools icons by @ValencyGraphics