Epic Initiative CSS Hacks (Patreon)
Content
Hello DMs!
I've been making a bit more time since last month to work on the app, but I don't expect to have a large release in November. In the meantime, I wanted to provide some examples of the sort of ad-hoc customization you can achieve today with Epic Initiative's Custom CSS feature.
Adjust text size

Adjust the size of all text on the screen with a wildcard rule:
* { font-size: 24pt; }
Make the Active Combatant stand out

Make the currently active combatant more obvious by applying a background color:
.combatant.active { background-color: lightgreen; }
Embolden your heroes

Apply styles to just your player characters.
.combatant.playercharacter { font-weight: bold; }
Display less information

Completely hide HP and Tags.
.combatant__hp, .combatant__tags { display:none; }
Hide all monster names

Obfuscate all the creatures you add to combat.
.combatant:not(.playercharacter) .combatant__name { font-size: 0px; }
.combatant:not(.playercharacter) .combatant__name::before { font-size: 20px; content: "👹"; }
Big active combatant portrait

Show the active combatant's portrait on the left
#playerview .combatant.active .combatant__portrait img {
position: fixed;
max-height:none;
max-width:200px;
z-index:1;
left: 0;
top: 0;
}
.combatants, .combatant--header {
margin-left: 200px;
}
Custom Fonts (from Senjata Witt)
Include custom fonts in your player view. The Google Fonts library has a lot of interesting options; the classic 1.0 Improved Initiative font was called "Josefin".
@import url(//fonts.googleapis.com/css?family=Almendra);
.combatant.playercharacter { fontface: 'Almendra', serif; }
All of the examples on this page are adjustable to your liking. If you're interested in learning more about CSS, I personally recommend at the articles on css-tricks. Have you used this feature to customize your Player View? Post your own CSS hacks in the comments!