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Hello DMs,

Welcome to Improved Initiative v2.10! Here's what's new:

Track inventory and spell slots with counters in a combatant's Persistent Notes. If the maximum is below 10, it will display a "bean counter" instead of a numeric input. This works great with Account Sync as changes will automatically be persisted to your account.

Add a statblock to combat as a boss with maximum rolled HP, or a minion with just 1 HP. The buttons can be enabled in the Settings pane, on the Options tab, under the Rules heading. This feature was contributed by the spectacular danlite. Thanks Dan!

I'm whelmed by the excitement for the D&D Beyond StatBlock Importer. The extension will be released for Epic Initiative patrons on November 19th. You might notice we haven't reached the patronage goal yet. If we do reach the 1500 patron goal before that date, I'll just have to release it early! This will give me time to do some final polish and testing before its big debut.

Thank you for your feedback and support! Happy DMing!

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Update 2.10.1: Deployed a server-side change to hopefully improve Account Sync reliability.


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Comments

Liz

The spell slot tracker looks amazing- I'm so excited!

Anonymous

This is amazing! Love the tracker especially ... would there be a way to add notes to a creature in the library instead of just once it's listed into the combat? Thinking of things with spellcasting, etc. Overall, great update!

Anonymous

Love the update! I used to add temp HP in addition to the average HP of the boss just to make it into the max out HP pool. This makes it alot easier. Just a small suggestion about the minion hp. Wouldn't it be better for the minion to have the lowest possible HP roll rather than a flat 1hp?

Maggie Stewart

I love this app! It makes running my games so much easier. Has the new update rolled out to all accounts? I haven't been able to access the new trackers or boss/minion buttons. Is there any easy way to tell what the current loaded version is? Thanks very much.

Evan Bailey

I thought about this as a separate option, but I think DMs generally prefer the 1HP approach for weak monsters. Do you use a lot of creatures with the minimum HP roll?

Evan Bailey

4th Edition D&D had this as a built-in game mechanic, where there were "minion" statblocks with 1HP and they were worth fractional XP.

Evan Bailey

Hi Maggie, make sure that the buttons are enabled on the Options tab. You'll have the latest version if you refresh the page.

Anonymous

Yes, i tend to use minimum HP roll for side-mobs during large fights with a boss. While minions are supposed to go down easily, i do think 1hp makes it too easy. Haha. I guess i'll just do my temp hp method for now.

Maggie Stewart

Hi thanks for the reply! I don’t see any new controls on the options tab. I’ve tried refreshing the page, and restarting the browser and machine. I think I’ll take this to a bug report rather than gumming up the patreon page - I was just hoping for a quick fix.

Anonymous

WOW, I love this new update! I can't wait to use it this Sunday, it is gonna be super helpful

Anonymous

Is it possible to have the spell slot tracker active without having to manually edit the notes each time?

Anonymous

Evan I really think you've made a great thing here. I've been using it for years and I recommend it to every other DM i meet. Some people are intimated by technological tools for D&D but I usually take time out to explain the benefits and ease them.

Clint Bonds

Any word on the statblock importer?

Evan Bailey

I realize now that the post says the 18th- it'll be out tomorrow, sorry about that! I've updated the post.

Anonymous

I love the persistent notes! Great for quickly pulling spells. They can be a little annoying in how they try to automatically reformat themselves though. I'm trying to make it say: Fourth Level Spellcaster 1st Level (3): Bane, Hunter's Mark, Cure Wounds, Shield of Faith, Thunderous Smite, Divine Favor 2nd Level (2): Hold Person, Misty Step etc, with a gap between, but it removes the gap, making it harder to tell where each one begins. Fourth Level Spellcaster 1st Level (3): Bane, Hunter's Mark, Cure Wounds, Shield of Faith, Thunderous Smite, Divine Favor 2nd Level (2): Hold Person, Misty Step Also, when trying to add a gap I noticed that using a - between lines makes the next one bigger, and a = makes it much bigger. Any chance we could get a list of these formatting rules to help understand them? :)

Anonymous

Hi! New DM and recent supporter here, I really like your site! One thing I like to do is randomize monster health on creation, is there any plans down the road to randomly assign monster heath when I start an encounter? It would be nice to not have to choose either max, min, or average, and manually rolling and editing for each enemy is a pain. Just wondering if you would consider adding this feature, or if it already exists and I just haven't figured it out. Thanks!