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Hey cat pack.

Sorry for laying low for so long... 2021 has proven to be a challanging year, just as 2020 was. Between work, private life and the hardships of on/off lockdowns I found not nearly as much time (or even energy) as I would have liked to proceed this project.

I finally got enough work done for something I can call a new release though. Therefore i present Unforeseen Consequences v. 0.17

https://mega.nz/file/RA43GaaS#k8DdCaCk27cz8HI8RU7hqqzAD1DMUw4KIUDfvzDvIcg

Notes for the next steps:

Contrary to what it might seem, the released content is not all I was working on for this. I invested probably more time again in how to actually code javascript and what other stuff is possibly, both for presentation/visuals as well as game mechanics.

I made some good progress again but am also challanged with a big question because of it.

  • Do I invest more time in writing the linear story the way I have been until now?
  • Do I scrap the current build and try to make this an actual game (with RNG etc.).
  • Do I try to do both and write the current story while developing a game in the background?

I can very much imagine creating a poll for this in the near future, only thing is I don't thing enough people are following the posts yet for the poll to be meaningfull.

For now I will write the story and develop a game in the background in parallel, dependent on what I feel more like doing on a particular day.

In either case, the current version will receive a visual update for conversational text, the colouring just doesn't cut it and looks shaby, I am taking a page out of "The Companies" book and actually already figured out how to to it, so stay tuned for that.

Hope you enjoy the current release, have a nice day and don't go stray my cat family.

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