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Whoo! OK so I've been working on making this a playable EXE file for the past few days. I'll just say right away that this game is extremely raw. This is the first build I've made of the game and there is a long way to go with it. However, I want to keep with this one and see it through to completion.

Essentially, you mine rocks with a gun. Collect rock pieces for money (eventually will be ores and gems and stuff), and buy a few things at the shop. The main thing is that you spend money to extend the timer so there is an interesting risk vs reward. Do you extend the timer now or to upgrade your weaponry and hope you make enough to extend it later?

It is Windows only right now, but eventually will be for Mac/Linux too. It's not perfect and there are definitely bugs. You can download it right here (you will need an itch.io account). 

 https://tallbeard.itch.io/extreme-mining/patreon-access 

Here are my goals for this game:

Make it fast and fun

Arcade gameplay: quick games, no "win" state, just a high score

Create interesting twists on the main gameplay loop

Make a game with actual art and not just colors and shapes 

Don't spend two years on it

If it goes somewhere, work with a publisher for all the business and marketing stuff

Anyway, I hope you like it. The core of the game is there, just a LOT of polish is needed to make it into something worth playing :)

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