Home Creators Posts Import Register Favorites Logout

Content

Hey all! This past month has been kinda rough, honestly. I got sick, then our cat got sick, then there were some other family things, then I got sick again. Not ideal. Having said that, I did make progress on some of my projects. Most notably, I hosted volume 8 for the amazing Two Hour Album Challenge community. It's a wonderful album that you should definitely check out.

Another huge milestone is hitting episode 200 of the Two Hour Track Challenge. It was a pretty cool song that sampled a bunch of sounds from the prior 100 tracks. Turned out really fun and cool, kind of felt like a Family Guy episode with so many random callbacks and references to things. Turned out much better than episode 100. I have learned a lot since then.

I also soft launched Extreme Mining! I say soft launched because I haven't had the mental energy to actually put together a YouTube video to work as a trailer. It's out and free to play so check it the heck out! :D

November is NaSoAlMo month for me, so I've been jamming out a bunch of music for an album the past few days. I've gotten 6 or 7 ideas out into projects, but I just need to invest the time into turning them into full songs. Unlike One Last Bonfire, my goal this time is to make a bunch of little songs that focus on just one or two small ideas. I'm really looking forward to sharing the songs with you all!

Whew. I think that is it for now. In my spare time I did start a new game project, but it's not really at the point of sharing yet. My plan is to invest my December into building a functional prototype that I can share. This time I'm actually planning ahead so it's not just random stuff like I did with Extreme Mining. I think that'll help a lot. Making games isn't exactly like jazz.

Gonna go donate to kitties when I get home this afternoon. Thank you so much for supporting! <3

Files

Comments

No comments found for this post.