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Hi folks! This week's map is the Overgrown Tomb (20x40), a map I meant to post last week but I messed up my schedule! Yup, I guess I thought April had 32 days in it, so to make up for the missing map I'm working on a single map both this week and next, Shady Alleys (the 3rd winner from the poll), which will be my biggest city map yet. 

Anyway, the Overgrown Tomb is a much more straightforward little dungeon than I usually make, just a simple 3 room design with lots of roots, moss, and plants growing throughout the ruined interior. I think this simple layout is what you might actually expect of a tomb, and would do well for shorter encounters, is what you need sometimes. Either way, I hope you like it!

Adepts can find their post here, and Experts can find theirs here.

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Ben_is_Superman 1

Really love this one and am definitely going to use it in my campaign. I keep meaning to take screen shots during my sessions to post them on Twitter so you can see your maps being used out in the wild (I use yours almost exclusively, along with Cze Peku's for big set piece encounters) but its so hard to remember whilst you're juggling all the other demands of DMing! Anyway, keep up the good work :)