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This is the first enhancement iteration of the major UI overhaul. This UI is used across all NEX apps.

Static yet not so static

The v0.1 introduces a better blur algorithm. I call it the pseudo-dynamic blur. It negates movement caused by the dialog AppearEffect which makes it seem like a dynamic blur without much toll on the GPU.

Non uniform borders and gradients further help give a more polished, glassy appearance.

Buttons now mimic the same glassy appearance across all apps.

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