"Monday" Report #7 (Patreon)
Content
Hello!
Yup, we're a little late to the party... hence the title... 😅But, we are here, are we not?
We would like to address recent changes and updates if you don't mind. You don't? Great! Let's get to it then!
First of all, we want to address the lack of Bonus Renders for the last few episodes. Due to the rapid development of new updates, we had issues with implementing bonus renders, and I felt that the bonus renders were not good enough when rushed. Therefore, we have decided to push out bonus renders as small post-updates (patches). All the games that were released without bonus renders will get them soon.
Next up on release table is Lust Bound. Yes, the long awaited v0.5.0. We had to postpone the release due to new game mechanics and some interesting animations that took great amount of the animators time. But nevertheless, we hope you'll love them!
Okay. Now onto the Unreal Team!
As you already know, ULT v0.4 Story Mode "Day 1" has been delayed until next month. We gave it everything we had to finish it by June 21st, but some aspects didn’t turn out the way we hoped. We're currently working on improving those parts and taking a new approach to ensure the first Story update is something you can truly enjoy.
Please keep in mind that the open world, vehicles, and NPCs are still in development and won’t be included in the upcoming update. However, to make up for that, we’re focusing on delivering multiple outfits, improved character models, enhanced facial and body animations, engaging quests, and a strong narrative flow for Day 1. Once we lay down a solid foundation, the following days will come together more smoothly and quickly.
We’ve now implemented a system with 9 distinct times of day:
Morning 1, Morning 2, Noon, Afternoon 1, Afternoon 2, Evening 1, Evening 2, Night 1, and Night 2, to help deliver the most immersive story experience possible. Each time block will include its own tasks, with quests progressing in a linear way up to a certain point—after which you’ll be able to shape the story through your own choices. That's the plan for the future, right now our main focus is that first day, and good foundation.
Sometimes, you might wake up at Morning 1 to explore new possibilities; other times, you’ll sleep in and start at Morning 2, heading to College.
There will be plenty of options, but we ask for your patience as we take the time to build them properly.
We’re still finalizing a few things for the next update, but once that’s done, we’ll start expanding the story and focus on delivering frequent mini story updates.
Without further ado, enjoy this behind-the-scenes content, and thank you for your continued support and understanding. It means the world to our team.
XOXO,Proxy - Inceton Games PR