Still Not Done With PF1: The Rest of the Revised Aspects for the Revised Shifter (Patreon)
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So, I wrote the main entry for The Perfectly Reasonably Powered Shifter, a revised version of the class, back in Feb 2025. It has everything... except the aspects. I did the core rules for aspects and posted the first five here. Then twelve more here.
Now, it's time for the last of them!
For paying Patrons, I have an exclusive post that presents the revised Shifter with ALL it's aspects here. It's a bit over 11,000 words at the moment. It also has a new class progression chart, added Shifter Feats (and special rules for shifters with other feats), and made a few tweaks to the class following feedback and playtesting of the original "Perfectly Reasonably Powered" version. For example, a shifter can now safely run around in the wilderness without depending on the mundane outfits and gear most explorer's use.
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Here are the remaining aspects.
Monkey
The monkey is a climbing trickster who specializes in mobility and manual agility.Minor Form: You gain a 20 foot climb speed and Monkey Style as a bonus feat. This increases to 30 feet at 8th level and Monkey Moves as a bonus feat, and to 40 feet and Monkey Shines as a bonus feat at 15th level. You can use the Monkey Shines feat any time you successfully hit a foe with a melee attack you make as a standard action.Major Form (beast shape II): Your shape changes to that of a Large monkey (as per the dire ape; Bestiary). While in this form, you gain a base speed of 30 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), and two claw attacks (1d6 damage), and you can still use your hands to wield weapons, hold objects, and manipulate objects normally. At 8th level, your climb speed increases to 50 feet, and you can use your tail to hold and manipulate objects as if you had a third hand, but you cannot use it to wield weapons or shields. At 15th level, you gain a rend attack that deals extra damage equal to that of your shifter claws attack plus 1-1/2 times your Strength bonus when you hit with two of your normal shifter claws attacks.
Ability Bonus: Dexterity (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)
Mouse
The aspect of the mouse offers the ability to gain access to hard-to-reach places while avoiding many attacks and effects.Minor Form: You gain evasion, as per the rogue class feature. At 8th level, this benefit becomes improved evasion, as per the rogue advanced talent. If you already have improved evasion, you gain Tunnel Rat as a bonus feat. At 15th level, you gain Tunnel Rat as a bonus feat.Major Form (beast shape II): Your shape changes to that of a Tiny mouse (as per the dire rat, but with a space of 2-1/2 feet and a reach of 0 feet; Bestiary). While in this form, you gain a base speed of 30 feet, a climb speed of 20 feet, a swim speed of 20 feet, lowlight vision, scent (30 feet), and a bite attack (1d4 damage), and you use your Dexterity modifier instead of your Strength modifier on Climb and Swim checks. At 8th level, your climb and swim speeds both increase to 40 feet. At 15th level, you do not provoke attacks of opportunity while moving through or out of a creature’s threatened area or moving into its space, but you do when you leave its space.
Ability Bonus: Dexterity (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)
Octopus
Source Wilderness Origins pg. 5The octopus is a cunning hunter, able to contort its malleable body with ease.Minor Form: You gain a +4 competence bonus on Escape Artist checks and Narrow Frame as a bonus feat. This increases to +6 and Malleable Form as a bonus feat 8th level. You use your levels in shifter rather than your ranks in Knowledge (planes) to determine the effects of the Malleable Form feat. This increases to +8 at 15th level and Octopus Focus as a bonus feat.Major Form (beast shape II): Your shape changes to that of an octopus. While in this form, you gain the aquatic subtype, a swim speed of 30 feet, low-light vision, a bite attack (1d3), a tentacles attack (no damage) with the grab ability, and Multiattack as a bonus feat. At 8th level, you gain the jet ability (200 feet). At 15th level, you gain the ability to produce an ink cloud (see below) and deal an amount of bludgeoning damage with your tentacles attack equal to the damage dealt by your shifter claws.Ink Cloud (Ex): While within water, you can emit a 10-foot-radius sphere of ink once per minute as a swift action. This ink provides total concealment and persists for 1 minute.
Ability Bonus: Dexterity (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S), tentacle (B)
Owl
The aspect of the owl is one of silence. This predator glides through the night unheard, a master of stealthy attacks.Minor Form: You gain a +4 competence bonus on Stealth checks and Dampen Presence as a bonus feat. This bonus increases to +6 at 8th level and Eerie Disappearance as the rogue talent. This bonus increases to +8 at 15th level and Hide in Plain Sight as the rogue talent.Major Form (beast shape II): Your shape changes to that of a Medium owl (see page 181). While in this form, you gain a base speed of 30 feet, a fly speed of 60 feet (average), two talon attacks (1d6 damage), darkvision with a range of 60 feet, and a +2 racial bonus on Stealth checks. At 8th level, you gain Flyby Attack (Bestiary) as a bonus feat, and the range of your darkvision increases to 120 feet. At 15th level, you can take the form of a Large owl and gain the benefits of the Snatch feat (Bestiary), but you can use it only to grab a creature at least one size category smaller than yourself, and you can squeeze a creature grappled with this ability no matter what size it is.
Ability Bonus: Wisdom (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S), talons (S)
Peafowl
Peafowl are popular ornamental birds due to their spectacular colors, and they are often symbols of royalty or the divine. Minor Form: You gain one of the following feats of your choice as a bonus feat: Call Truce, Charming Performance, Drunken Sing-Along, Expressionless, Fey Friend, Loveable Scoundrel, Ostentatious Display, Peerless Courtier, Persuasive Bribery, Quick Favor, Respectful Prey, Rhetorical Flourish, Sense Relationships, Sociable, Sycophant, or Voice of the Sibyl. You can a second feat from the list as a bonus feat at 8th level, and a third at 15tgh level. Each time you gain a shifter level, you may chance what bonus feats you gain from this aspect.Major Form (beast shape II): Your shape changes to that of a Small peafowl. While in this form you gain low-light vision, a fly speed of 40 feet (clumsy), two talon attacks (1d3 damage), and a +4 racial bonus on Stealth checks. A peafowl can’t use its fly speed to hover and must end any flying move action by landing or perching on a solid surface. A peafowl can perform a captivating dance targeting all creatures within a 15-foot cone. Each creature in the cone that can see your dance must succeed at a Will save (DC = 10 + half your shifter level + your Charisma modifier) or be stunned for 1 round. At 8th level, the stunned effect lasts for 2 rounds, and at 15th level the duration increases to 4 rounds. Whether or not it succeeds at the initial save, a creature cannot be affected by this ability again for 24 hours.
Ability Bonus: Charisma (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S), tail slap (B)
Scorpion
The aspect of the scorpion invokes a hidden menace with a poisonous sting.Minor Form: You gain a +2 competence bonus on Stealth checks and grapple combat maneuver checks. This bonus increases to +4 at 8th level, when you also gain a +1 increase to your enhancement bonus to natural armor, and to +6 at 15th level when the increase to your enhancement bonus to natural armor becomes +2.Major Form (vermin shape II): Your shape changes to that of a giant scorpion. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, two primary claw attacks (1d6) with the grab ability, and a secondary sting attack (1d6). At 8th level, the range of your tremorsense increases to 20 feet, and you gain a +4 racial bonus on Climb and Perception checks. At 15th level, when you make an attack of opportunity with your sting attack or maintain a grapple and deal damage with your sting attack, that attack also applies the following poison.Poison (Ex): Sting—injury; save Fort DC = 10 + half your shifter level + your Constitution modifier; frequency 1/ round for 6 rounds; effect 1d3 Strength damage; cure 2 consecutive saves.
Ability Bonus: Constitution (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Pincers (B), sting (P)
Snake
The snake is a sneaky and lethal foe who strikes unexpectedly with deadly effect, while avoiding opportune strikes made in return.Minor Form: You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity. These bonuses increase to +4 at 8th level and +6 at 15th level. You also gain 1 additional attack of opportunity per round (increasing to 2 more at 8th level, and three more at 15th level).Major Form (beast shape II): Your shape changes to that of an emperor cobra (Pathfinder RPG Bestiary 2). While in this form, you gain a base speed of 30 feet, a climb speed of 30 feet, a swim speed of 30 feet, lowlight vision, scent (30 feet), a bite attack (2d6 damage), and the Combat Reflexes feat. If you already have Combat Reflexes or your Dexterity score is not high enough to gain more attacks of opportunity from Combat Reflexes, you can instead make one additional attack of opportunity each round. At 8th level, you gain a +4 racial bonus on Acrobatics and Stealth checks. At 15th level, when you make an attack of opportunity with your bite attack, that attack also applies the following poison.Poison (Ex): Bite—injury; save Fort DC = 10 + half your shifter level + your Constitution modifier; frequency 1/round for 6 rounds; effect 1d3 Con damage; cure 2 consecutive saves.
Ability Bonus: Dexterity (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S), tail slap (B)
Snapping Turtle
Long-lived and resilient, turtles embody wisdom and endurance in many cultures. Those who take this aspect gain profound insight as well as remarkable resilience. A snapping turtle’s alternate attack is bite (B, P, S).Minor Form: You gain a +2 enhancement bonus to Wisdom. At 8th level, this bonus increases to +4, and at 15th level, it increases to +6.Major Form (beast shape II): Your shape changes to that of a Large giant snapping turtle. While in this form, you gain low-light vision, scent (30 feet), a swim speed of 20 feet, and a bite attack (1d8 + 1-1/2 your Strength modifier damage). At 8th level, you gain an insight bonus equal to your Wisdom modifier to your CMD against bull rush, drag, overrun, reposition, and trip attempts. At 15th level, you gain DR 5/silver.
Ability Bonus: Constitution (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)
Spider
The spider is a patient hunter, sensing foes that struggle in its webs.Minor Form: You gain a +3 competence bonus on Acrobatics checks to jump, Climb checks, Stealth checks, saving throws against web effects (magical or otherwise), and checks to break free of webs. This bonus increases to +6 at 8th level and +9 at 15th level.Major Form (vermin shape II): Your shape changes to that of a giant spider. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, a climb speed of 30 feet, the web special attack, and a bite attack (1d6). At 8th level, you gain a +4 racial bonus on Perception checks, and the range of your tremorsense increases to 20 feet. At 15th level, you gain Improved Natural Attack (bite), and the range of your tremorsense increases to 30 feet.
Ability Bonus: Dexterity (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)
Stag
The stag can outrun or stand its ground against almost any foe. This aspect offers majestic strength and swift speed.Minor Form: You gain an enhancement bonus of +5 feet to your base speed. This bonus increases to +10 feet at 8th level and +20 feet at 15th level. You also gain a +2 bonus to your CMB and CMD for bull rush and reposition combat maneuvers, increasing to +4 at 8th level and +6 at 15th.Major Form (beast shape II): Your shape changes to that of a Large stag (Pathfinder RPG Bestiary 4), but its space changes to 10 feet. While in this form, you gain a base speed of 50 feet, low-light vision, scent (30 feet), a gore attack (1d6 damage), and two hoove attacks (1d4 damage). At 8th level, you gain a +4 racial bonus on Acrobatic checks when jumping. At 15th level, you gain the Awesome Blow and Improved Natural Attack feats (Bestiary) for gore attacks, and you can use Awesome Blow against a creature of your size or smaller.
Ability Bonus: Dexterity (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).
Ability Bonus: Strength (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Gore (P), hoof (B)
Tiger
The tiger is a powerful but graceful hunter of the wild, quietly stalking its prey and then taking it down with ruthless efficiency.Minor Form: You gain a +2 enhancement bonus to your Dexterity score. This bonus increases to +4 at 8th level and +6 at 15th level.Major Form (beast shape II): Your shape changes to that of a dire tiger (Bestiary). While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), a bite attack (2d6 damage), two claw attacks (2d4 damage), the grab ability with both your bite and claw attacks, and pounce. At 8th level, you gain a +4 racial bonus on Stealth checks. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack).
Ability Bonus: Strength (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)
(Melee-weapon-and-claw can be a useful fighting combination once Shifter's Fury kicks in. Art by warmtail.)
Wolf
The aspect of the wolf provides the senses and the attacks of the mighty wolf, whose instincts are honed to track and take down its prey.Minor Form: You gain the scent ability with a range of 20 feet, or, if you have the scent ability, the range increases by 10 feet. The range of this scent or the increase to your scent increases to 30 feet at 8th level and 60 feet at 15th level. The range doubles if the opponent is upwind and is halved if the opponent is downwind. You also gain a +4 bonus to all scent-based perception checks at 8th level, increasing to +6 at 15th level.Major Form (beast shape II): Your shape changes to that of a dire wolf (Bestiary). While in this form, you gain a base speed of 50 feet, low-light vision, scent (30 feet), a bite attack (1d8 damage), and you can make a trip attempt with your bite attack. At 8th level, the range of your scent ability increases to 40 feet and you gain a +4 racial bonus on Survival checks when tracking with scent. At 15th level, you gain Improved Natural Attack (bite) (Bestiary).
Ability Bonus: Strength (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)
Wolverine
This aspect unlocks the brutal ferocity and tenacious fury of the wolverine. The wolverine’s lust for battle invigorates its will to live, and it can press on in battle longer than its enemies expect.Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. At 8th level, you gain Diehard as a bonus feat. At 15th level, you gain Toughness as a bonus feat and treat your Constitution as being 8 points higher for the purpose of determining when you die at negative hit points.Major Form (beast shape II): Your shape changes to that of a dire wolverine (Bestiary). While in this form, you gain a base speed of 30 feet, a climb speed of 10 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), and two claw attacks (1d8 damage). While in dire wolverine form, you gain the barbarian’s rage power, but can activate this rage only in a round after you’ve taken damage. You can rage for a number of rounds each day equal to your shifter level. This ability otherwise functions the same as the barbarian rage ability (unlike a dire wolverine, you can choose to end this rage voluntarily). At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. At 15th level, you are no longer fatigued at the end of your rage.
Ability Bonus: Constitution (+2 enhancement bonus, +4 at 8th level, +6 at 15th level; Innate bonus of +1 (16th), +2 (17th), +3 (18th), +4 (19th), +5 (20th).Alternate Natural Attacks: Bite (B, P, S)