New Blog Post: Strategy Boosts for the Starfinder Soldier (Pt. 3) (Patreon)
Content
We continue looking at strategy boosts, an alternate class feature for the soldier. You can take a strategy boost in place of a bonus combat feat, as long as you meet the strategy boost's minimum soldier level.
Read the full article below, or follow the link to my blog!
https://owenkcstephens.com/2020/12/10/strategy-boosts-for-the-starfinder-soldier-pt-3/
Soldier 6A soldier must be at least 6th level to select these strategy boosts.
(Art by Camile)
Hold the Line! (Ex): You expend 1 Resolve Point as part of any other standard, move, or full action to inspire your allies to hold their ground against enemy advanced. Allies within 60 feet gain a +4 AC bonus against combat maneuvers that change their position (such as bull rush and reposition) and special attacks that move them (including swallow whole). If a special attack has an effect other than to move a target, the non-movement portion occurs if the attack hits the ally's normal AC, but the movement portion only occurs if the attack hits the AC with the +4 bonus. These bonuses last until an ally is moved by an attack, or 10 minutes pass. This is a sense-dependent, language-dependent ability.
MEDIC! (Ex): When you allies are wounded, you can inspire those able to patch them up to move faster and do better. As a reaction when an ally takes damage, or as a swift action, you can expend 1 Resolve Point to select one damaged ally and call for a medic. For 2 rounds, any creature within 60 feet can make a Medicine check on the selected ally more quickly. Checks that normally take 10 minutes can be performed as a full action. Those that take 1 minute can be performed as a standard action, those that are normally a standard action can be performed as a move action, and those that are normally a move action can be performed as a swift action. Additionally, creatures can cast a spell with the healing description on the ally as a move action (as long as it's normal casting time is 1 standard action or less).This is a sense-dependent, language-dependent ability.
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