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A day later than promised, but I had some last-minute inspiration for making the Wizard features Spell Mastery and Signature Spell appear on the spell sheets....but I did that before properly testing all the new code and ended up spending much more time on testing and debugging all the changes then I had anticipated.

I've also made a beta release for the 5e rules and named it v14.0.0-beta. Hopefully this versioning will help to easily identify which sheet is for which version of D&D: v14 is for 5e (2014) and v24 is for 2024 (5.5e).

I'll probably make another post for the 5e v14.0.0-beta, but it is too late for that today.

This is a beta release, thus only available for Patreon supporters. Please provide feedback if it is not working as expected.

>> Click here to get v24.0.0-beta+251026 via Patreon <<

( https://www.patreon.com/posts/19406992 )

The MPMB website doesn't show this beta yet. I need to rewrite some back-end stuff to get that working properly, so that will have to wait a bit.

You can read the full changelog on GitHub.

1. Rich Text formatting

As discussed in the previous two posts, all multiline fields now support special formatting characters to make stuff **bold**, *italic*, _underlined_, ~strikethrough~, #header 1#, and ##header 2##.

Header 2 is a new addition: italic, bold, and in the theme colour on the Colourful sheets.

Option 3 won in the poll, so while the reference in class features are not made into a header, but the info is.

 

2. Weapon Masteries

Select weapon masteries using the Choose Feature button on the 2nd page and/or have a weapon display its mastery by adding "(M)" to its name (see the attack changes explanation using the attack line menu).

3. Feats Improved

Feats now support a `type` attribute which are used to group them in the drop-down box, make them selectable as a Fighting Style, and which can be referenced by the new `featsAdd` attribute to show a pop-up dialog to select a feat of the corresponding type (e.g. how the Human allows you to pick another origin feat).

Selecting a fighting style can now be done both as a feat and with the 2nd page Choose Feature button to save feat slots.

Adding a new fighting style is as easy as adding a new feat with `type: "fighting style"`, the sheet does the rest. 

4. Starting Equipment

The "Add Equipment" button on the second page now has options for adding the starting equipment from the primary class. Starting equipment can now be added to the 1st page directly.

 

5. Wizard Cantrips

The spell sheet selection dialog for the wizard now features an optional checkbox to "Treat Cantrips as prepared spells" that, when enabled, adds all Cantrips to the generated spell sheet with check boxes in front to mark which are currently known. Cantrips selected in the spell selection dialog are automatically checked as known.

 

6. Select Any Background's Trait, Bond, Ideal, or Flaw

As these were removed in the 2024 rules, but the layout of the sheets hasn't changed, I figured why not add all the 2014 options so this part of the sheet doesn't go to waste.

The button now shows all backgrounds that provide a Trait, Bond, Ideal, or Flaw.

 

7. Add-On Scripts Creating

Various improvements and additions of attributes that can be used with add-on scripts, see the documentation for these.

The new `DefaultEvalsList` allows easy addition of `calcChanges` scripts that should always be active. This is used to automated level-dependent stuff for the Shillelagh, Spare the Dying, and True Strike cantrips, for example.

Click this link for the v24+ syntax documentation for the 2024 rules character sheet.

This Beta is limited in content, as it focuses on new functionality.

Fully updated to the 2024 rules:

Weapons and Ammunition

Armour

Adventuring Gear, Tools, and Packs

Backgrounds and Background Features

Species (races)

Spells, formatted to still fit correctly when converted to metric and/or passed through the `genericSpellDmgEdit` function (18 pages of spells! have a look at the attached Spell Tester pdf if you're interested). Some spells now span multiple lines (e.g. Bigby's Hand), but that can be disabled from the spell sheet generation dialog

Feats from the SRD, and some from the PHB'24, including all Fighting Styles and Epic Boons

Barbarian, Fighter, and Wizard classes and their SRD subclasses

Not included because not finished yet:

Magic Items

Creatures

Bard, Cleric, Druid, Monk, Paladin, Ranger, Sorcerer, and Warlock class and their subclasses

Subclasses not in the SRD

Most origin and general feats that are not in the SRD

The pause on billing expires on Monday, October 27 and I currently don't intend to pause for another month. The 2024 sheet is not fully done, because it is still missing a lot of content, but I feel that enough progress has been made to warrant a celebration and me being able to pay my bills again ;)

With the basis of the sheet now finished, it is much easier to focus on the content. I'll try to post more betas weekly as more content is added. Next up: classes and SRD subclasses.

Files

Comments

Melissa

Very exciting! Will the player reference sheet eventually be updated as well?

PhanZero

Take your well deserved rest for now! Haven't looked into it yet, but I assume it wasn't an easy task getting this all sorted out. Also, one link is wrong: MPMB's Character Record Sheet (v24.0.0-beta+251026) [Printer Friendly - Redesign].pdf leads to a '14 version. Guess you uploaded that file twice and forgot the '24 version.

PhanZero

Just ran a short test with a Barbarian. No issues, all seems to calculate correctly, minor text issue (Alert feat uses "you I", instead of just "I"), but that's in the content. Everything else that is in the beta content seems to have effect on the correct values and calculate properly.

morepurplemorebetter

Perhaps, but I haven't played enough 2024 rules to have a good enough grasp of what should and shouldn't go on a one-page reference sheet. With more rules being codified in the glossary, it's hard to decide which should take priority on a player reference sheet.

Darkon Turas

FYI: The 2024 rules version number is 5.2, not 5.5 as reinforced by the SRD version number. I defaulted to 5.5 with my database as well, then had to change that value once I found out.

lucas husa

I only spent a little bit of time in the pdf, but so far you did an amazing job. I will continue to check for issues. Thank you for building this awesome PDF for us D&D nerds.

morepurplemorebetter

I get where you are coming from, but WotC has never communicated what to call this version, it is all just speculation. I have to disagree with 5.2 being the official/correct version number. Should we also start calling it 5.1e instead of 5e because that is the current SRD version for 5e? The 2024 PHB was out long before SRD 5.2 came around and people had already been calling it edition 5.5 for months, which I'm totally on board with after having lived through both the release of 3e and 3.5e D&D. I think I would only confuse people if I'd now start referring to the 2024 PHB as 5.2e. Heck, I would end up confusing myself.

morepurplemorebetter

Ah I see, WotC is calling the different editions "2014 fifth edition ruleset for D&D" and "2024 fifth edition ruleset for D&D". It also makes it clear that the version number of the SRD might increase with errata. I take that to mean that the version number of the SRD document is not the same as the name of the D&D ruleset edition. Also, SRD 5.0 is not mentioned on that page at all... I think I'll stay with what I've established I'm calling the different editions to avoid confusion.

Darkon Turas

The 5.1 SRD encompasses the 2014 ruleset (assuming with additions from later books incorporated into it). 5.2 is the new 2024 ruleset. If the pattern continues, then when then next ruleset comes out, the 2024 with additions will end up being 5.3, with the next rules being 5.4. They seem to be assuming that they will have a new integer edition every fifth ruleset. Which is a bit silly as they made enough changes here to warrent an integer change already. If 2014 was AD&D 1st edition, 2024 is different enough to warrent being compared to AD&D 2nd edition.

morepurplemorebetter

The difference between 5.0 and 5.1 is the license under which it was released, 5.0 is OGL whilst 5.1 is Creative Commons. The content in both is identical, par perhaps some errata being included in the latter. Nothing from later books was added. Both 5.0 and 5.1 encompass the same rules. Hence why I doubt that 5.2 should be seen as the edition number for the rules, but only as a version number for the SRD document.

Openhandbadger

When populating equipment, choosing Both was not working. Choosing each separately, Background and Class did work as intended for the two characters I made, a Drow elf sage Wizard, and Abyssal tiefling acolyte Barbarian fighter

Frédéric Daigle

I wish I could say the same, but nothing works on my end. I tried building a fighter; nothing was «linked», nothing appeared automatically anywhere.

morepurplemorebetter

Interesting, a possible bug. Can you walk me through the step you took that caused the sheet to not work as expected?

morepurplemorebetter

Thank you for reporting any issues. With what sheet was this exactly (type and version number please)? In the Add Equipment menu, there are a lot of options that start with "Both". Which option(s) did fail exactly?

Openhandbadger

Barbarian, Acolyte, Abyssal Tiefling - for Add Equipment, choosing Both the above, all Armor & Weapons - I have tried again. It did not add anything.

Openhandbadger

Also tried Barbarian, Artisan, Orc for Add Equipment, choosing the Both the above, all Armor & Weapons - nothing happened. When I choose the Equipment separately, it shows up.

morepurplemorebetter

Am I understanding correctly that you are clicking the option "Both the above, all armor & weapons" in the Add Equipment menu? And that you don't get any of the weapons or armor selected on the 1st page that is not yet in the equipment section added to the equipment section? But that if you click either of the options right above it (i.e. the "both" that it references), "Armor & Shield (from 1st page) [only adds new]" or "Weapons & Ammunition (from 1st page) [only updates/adds new]", that you do get the weapons/ammo or armor/shield you selected on the 1st page added to the equipment section? I'm unable to recreate this. When I select a longsword and leather armor on the 1st page and then click "Both the above, all armor & weapons", the sheet correctly adds the longsword and leather armor to the equipment section. You keep mentioning your class and background selection. Do you perhaps not mean the "Both the above, all armor & weapons" option in the menu, but rather the option "Both of the above, all Barbarian's (A) gear" not working?

morepurplemorebetter

But you didn't mention which version of the sheet you are using. I only tested this with v24.0.0-beta+251026 [Printer Friendly - Redesign]. Did you experience this issue with v24 or v14?

Openhandbadger

I followed the instructions by cursoring over the equipment section. It does work as intended. I was jumping to conclusions without reading more closely. It functions as intended. All proper and good now that I understand how it should work.

morepurplemorebetter

I assume you saw the post about the new beta. Your question came just a couple of hours to early ;)