v13.0.0beta6 (Patreon)
Content
So let me present you with the sixth beta! This beta introduces nothing new, but fixes the things that weren't working correctly in beta5. It also comes with a complete overhaul of all classes, subclasses, races, racial variants, and feats! All of those have been checked and updated to the new syntax to make sure everything will work smoothly. As you can probably imagine, this was no small task as there is a lot of content to update.
Over the coming weeks I will also update all the import scripts on my GitHub to the v13 syntax. This will be in a separate folder, as v12.999 is still the latest stable version and I don't want people to lose access to scripts for that version.
>> Find v13.0.0beta6 here <<
( https://www.patreon.com/posts/19406992 )
Scholar-tier and higher subscribers can also find the latest beta version and the Changelog.pdf in the shared folder on Dropbox/Google Drive.
- The 'Changes' dialog was showing up even when resetting or importing;
- Fixed backwards compatibility for prereqevals and automatic class feature choices (thanks Marc and Ben for reporting);
- Fixed backwards compatibility for the ‘tooltip’ attribute and it wrongly appearing in the action section (thanks Nod for reporting);
- Fixed spellcastingBonus not showing up if several features with the same name have it (thanks Nod for reporting);
- Fixed the ‘Racial Options’ button never showing any options (thanks Ben for reporting);
- Fixed a problem with subclasses that grant spellcasting abilities (thanks Chad and Anthony for reporting);
- Fix for the bonus skill / tool field not having any value calculated when set through automation (thanks Ted for reporting);
- Fix for save proficiency by (sub)class features breaking the sheet (thanks Parasitosis for reporting);
- Fix for the number of attacks of the Specter (thanks Grey Wind for reporting).
Because beta5 had some glaring problems that made it hard to test specifics, I'm again asking all of you to try and make your characters with this new sixth beta so that smaller bugs can also be found.
Again, any feedback will be much appreciated! I genuinely expect this beta still has a couple of weird hidden issues as that is normal after the re-working that went on for beta5.
Just like v13.0.0beta5, this beta can't import a character from one of the previous betas (v13.0.0beta - v13.0.0beta5). This is a precaution, not a bug! This is done because the sheet can't accommodate all the intermediary changes that I had implemented in the other betas without being too convoluted. You will be able to import from v12.999 and older sheets, as well as from another v13.0.0beta6 pdf.
By now an unfortunate recurring theme in these updates to the sheets. Both Avast and AVG are again falsely flagging this new beta as containing a virus. I will again contact both Avast and AVG about these false positives and hopefully they will resolve it. As previous experience has shown, this can take several weeks.
Please do not post or contact me about AVG or Avast finding a virus in this beta until there is reason to believe they have resolved the issue. I will make a post once I get feedback from AVG and/or Avast that the problem has been dealt with. If the false virus warnings continue for you after that, then please do post or contact me about it.
In the meantime you can create an exclusion in AVG/Avast for a folder where you save your character sheets in. Instructions on how to do so are found here for AVG and found here for Avast.
You are also welcome to send feedback to AVG and Avast regarding these files as more feedback means the files will get a higher priority for them to look at.