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Baldur's Gate 3 Astarion model ported for Genesis 9Comes with- 2 outfits (normal + camp)What's new?- Improved skin texture/back scar- Extra outfit- Better teeth/eyes Any issues please let me knowDownload below:https://drive.google.com/file/d/1_UqJgTfa3Fi2kKYvgyWWiBbUkc_C1HlH/view?usp=sharing

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Platycakes

It's directing us to a request access page, was that intended?

zeppers

My apologies - I have updated the link permissions, please let me know if it works now!

João Neves (edited)

Comment edits

2026-09-05 05:00 Thank you so much for uploading these high-quality models for us. I have already seen a few BG3 models, but yours are by far the best ones! I am so glad I found your Patreon. You are incredibly talented. :)
2023-12-03 13:38

zeppers

I really appreciate the kind comment and I'm very pleased that you enjoy my models! Thank you! :)

feisty.frecklez

do you have any tutorials about how to upload the model? I'm completely new to this

zeppers

Do you mean how to add the model to Daz?

feisty.frecklez

yes, I can't seem to find anything helpful online

Shay

I couldn't figure out why he wasn't working right with poses, until I loaded a blank base g9 in the same spot as a zeroed out Astarion. 'Zeroed' Astarion is actually not in the default g9 zero pose, his legs are slightly closer together and his arms are a little off as well. This seems to happen if you convert between generations (for some stupid reason Daz can't agree on a universal default pose and makes them a little different each gen, it seems) and is easily enough remedied if you dial them to match the zero pose by hand before saving the morph. While the model technically still works even with the 'non-zero' zero pose, it'll make any poses applied to him not fit quite right and require some tweaking, or in my case, not work at all because the arm was being weird. Not sure how easy it would be for you to redo him to a true zero pose, but thought I'd give you (and anyone else potentially facing issues with poses) a heads up.

zeppers

Hey there! I’m fully aware of this! All my BG3 models were ported with the full model’s original body to provide the most accuracy. Because of this, I had to provide some manual rigging adjustments on the hands/arms. This isn’t perfect, which means some tweaking is needed during poses! The simple fix for this is to apply only the head morph to G9 and create your own custom body with morph sliders

Shay

Is it not possible (or too much extra work) to get the bodies to line up with the g9 'zero' pose before saving them as a full figure, or perhaps saving the body as a morph as well? I did it for my own personal use, I had been working with a different Astarion but liked yours better, but the pose wasn't working on the new figure and there was no body morph so once I figured out the zero pose issue I just got it as close to g9 zero as possible then saved it as a morph myself. Not 100% perfect but probably as close as it'll get. I really like Astarion's actual body shape and don't have the patience (or assets) to make something in g9 that is close enough to it.

zeppers

Unfortunately it would not be possible as a body morph includes the arms/legs, so you would still have the same issue

Shay

Oh, yeah, I meant like, line it up with as close to a zero'd default g9 as possible and -then- save it as a morph. I know this is possible when converting characters between generations (I once imported a bunch of my OC's from v4/G1 all the way up to G8, one gen at a time, and had a lot of zero pose incompatibilities along the way) and I was able to get Astarion pretty close to a zero'd pose and save just the body morph for my own personal use but again I don't know if doing all that would make too much more work for you. Your models are absolutely gorgeous and I imagine getting them from the game and in to daz at all is a chore!

Sarah Wilson

I am also very new to Daz and ive been having issues as well trying to figure this out

cyan

for some reason the power pose and pose packs were working as intended before, but now after redownload I literally can't even close his eyes? Can't do anything to pose him, actually :/

zeppers

I would say that is an issue on your end after re-downloading him, as I have made no changes to the model. If it worked before, but didn't after re-downloading, then likely it is an issue on your end. Apologies that I can't be of help