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Hey,

Since I'm working on a new base model I'd like ask everybody a few questions :

1) What do you like or dislike about my models ? Something you don't find anywhere else maybe ?

2) Anything you'd like to see being added or modified ?

3) Do you use the body shapes in my UI and do you care if outfits adapt to those shapes ?

Honest feedback will help me target what I should focus on so feel free to share your thoughts, positive or negative.

Comments

Dreamhawk

Saw this post notification on my phone and had to break off mid-animating to chip in :) 1) Absolutely love the customization and how high fidelity they are. Options like makeup, tan, tan lines etc, are great flavor additions for various scenarios as well - in fact, I've got an animation slated for tomorrow, featuring your lovely Wonder Woman. 2) I'd love more straight up shape keyed facial expressions. Though I do utilize the bones, it's great to have a few more sliders to tug at when animating. 3) 100%. I love the option for more thickness, muscle, and everything else included so far, and if outfits adapt to them all the better. You should know that your model lineup is among my favorites I've ever worked with. The only reason you haven't seen more public work of mine featuring them is owed to my limited spare time working on this stuff poorly coinciding with my rig's slowness in churning out renders. Looking forward to whatever you have next in store, and thanks for opening up like this for input :)

Pain

I do use the body costuming and it would be great if the cloths morphed with the body. I'm very satisfied with the quality of the models as well. I would like a spanked option on all the models though, that would be great!

Duff Master

i spend a lot of time animating jiggle for boob/butt. anything that makes it easier would be great.

E!

Some feedback from a noob's perspective: 1. UI is so clear and simple + amount of options to customise the body is just gigantic. Fact that you can turn off some of the visual features to improve the performance also helps a lot :D 2. Really hard to point to something that ISN'T already in... maybe more shapes for the clothes and smeared makeup? Honestly its just the matter of getting my fav gal in and I will sacrifice my newborn for you :P 3. Yes these are soooo gooood.

Lapinedours

Tes models sont pour moi top notch jte l'ai dit mis à part le fait que je dois pour chaque model renomer les bones pour profiter du mirror y a rien de special si ce n'est peut etre un bone avec drivers pour controler les parties genitales plutot que le slider des shapekeys. L'avantage du bone c'est que tu peut le gérer dans le NLA editor mais pas les shapekeys.

Pain

Thank you for the clarification, I was also wondering if the spanked feature could be added to breasts for bdsm animations.

SaveAss_

1) Best models i ever used a lot of features and settings and also that outfit library. I didn't really like the booty/tits bones. Need to make them be like... i dont know, may be flexible or smth hard to explain. Mb should add more booty / tits bones for more flexibility. I used shape keys more for booty. 2) As I wrote mb some new bones for booty / tits. Sry have no idea what to add more. 3) I used a bit. I like the fitness one. And of course I care that outfits adapt to shapes - less job for me. sry not really informative from my side by i just really dont have ideas and your models are the best what i saw so i cant compare with others. Except may be mustard new features that i like was bouncing booty/ tits. And also parent bones feature (mustardui/ tools/ parent bones) it lets you select even another models bone. It helps in animation when somebody is holding something and so on.

Nerd

I like: the performance, especially the gen shape keys (especially the gen ones i guess you use new gens?), the rigs are well done, weight painting is pain and yours is done well, i would appreaciate: higher res for the textures (especially skin) for ppl who are insane and bought gpu's with too much vram to think about: particle hair. didnt try how it reacts to physics sims but hair cards + physics sim in blender... yeah... pain without add ons + a restructure of your blend files so i only need to append the collection "character name". 3) i started out using your shape keys in the ui but these days i just use the daz sliders, especially since i got more into daz myself.