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Drew a soggy Ramlethal to commemorate the release of Guilty Gear Strive.

She's  a little buff so I tried to make her arm a little more defined than I  usually do. That aside, I just tried to highlight the brown goodness.

Trying  some new water shading shenanigans, both with the highlights and with  the water droplets themselves. This is sort of a culmination of a bunch  of new shading experiments I've been doing recently. I'm fairly happy  with the result!

Enjoy. ❤

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