Furrycamp stable 0.49 (Patreon)
Content
==== TLDR ====The update is already available an can be acquired by updating the game if you already have it or get the downloader on the pinned post at:https://www.patreon.com/posts/furrycamp-132399266=============
You might've noticed the update has already been pushed early on, so making a post to make it official.
We'll be working to add the unsable builds to the update system as well as the occasional supporters update asap and resume working on the game.Unfortunately we weren't able to add new animations since we spent most of the month working on features, with some bug fixes as well (We don't get a lot of bug report even from our testers so bug fixes will often be part of the development process).
================ CHANGELOG ===================
Added
Characters now float in water (no swimming animation yet) so the hardcode in island water barrier is gone
Added clothes (Still needs to be hooked up to the store system)
Added wardrobe (For now it spawns with shorts and shirt for testing)
Seems like the AMD FSR is now fixed, so it should help getting some extra FPS
Rock mining particles (Impact and destroy)
Seems like both FXAA and TAA aantialiasing weren't implemented at all, so they should be working now
DigiStore app was added but it's not working quite yet, so it's motly a placeholder
Fixed
Background music wasn't placed in the correct bus channel, so volume and filters weren't being applied
Fixed an issue with some texture being loaded with the wrong flags and making the colors washed out
Fixed the water shader both over's and under's broken refraction (might affect performance slightly)
Fixed broken normals on the upper half of the tree after chopping
Fixed tent tooltip breaking depth of field
Fixed several controller navigation and focus issues throughout menus
Imposters weren't blending correctly if seen from certain sides
Improved
Characters now contain lod info (Should improve performance on islands with lots of characters)