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I decided to release this one now and probably another one down the road because I couldn't get the craft system, all the sound effects and the extra sex animations done in time, it's still going to take a bit before I finish that, but hopefully some of it will be done for the second half of this month, which I'll be dropping another downloadable release for the current tier up.

Dowload FurryCamp.0.26.zip on MEGA here!

Anyway, here're the changelogs for this version:

Features:

Complete UI overhaul with full controller support (Still missing the hotbar and inventory)

Interaction prompts finally working

Cat species was broken on the last build, it's fixed now

Can't be considered a big feature but the NPC removing has been implemented

Changed cache compression so now the total save file size has reduced by 80% (100MB for 3 chars, now down to 18MB)

Some noises on the animations (anal for now) with the inital sex noise system code being implemented

Bug fixes

Some objects weren't respecting the LOD values, causing a huge FPS drop

Cat species was broken on the last build, it's fixed now

Fix a problem with the saves not updating the cache properly

Fix some odd issue with the head floating after a sequence of actions

Performance improvements

Improved bone physics further, raising the amount of simultaneos characters running together

Several minor performance updates I can't really listen

Known bugs:

Trees are showing prompts, this shouldn't happen until you craft an axe

Files

Comments

furrycamp

Kinda worth mentioning though, tree cutting and mining as long as all related animations are implemented for a while, but without the craft UI it kinda means nothing