Update v0.2.0.0: Regular Mode!(NEWS/DEVLOG)👾😎 (Patreon)
Content
I've migrated the project to the new Construct 3D system. What's changed:
✅ True perspective — the X, Y, and Z axes are now equal, just like in real 3D✅ Adjustable FOV — you can now change the camera's viewing angle✅ Improved controls — the camera is smoother, and stuttering has almost disappeared✅ Visual improvements — objects look more three-dimensional and realistic✅ Pixel effect — added an atmospheric retro filter for ambiance (can be disabled in the settings!)
Why did I have to do this?
The Construct developer warned me that the old height calculation would be removed from the engine. I couldn't resist switching, otherwise the game would break in the future.
After switching, my game was CRASHED — I had to completely rework the map and reconfigure all the heights. But it was worth it — the game looks way better now!