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Coding every little aspect of a VR game would be ridiculous. That's why game developers rely on frameworks to do the heavy lifting!  

Hey Patreons! You've probably been following along with each and every one of my tutorials listening to my every word (ha) and I want to steer you back in the right direction. You. Don't. Have. To. Code. Everything. There are glorious frameworks out there to download that we can use as a base layer for our games. Most of these have all the interactions you could ever need for your game! As a solo or indie developer, you're not going to want to or be able to code every line in your game. I highly encourage you to check out one of these frameworks and play around in it. Make a game in a week or so and let me know in the Discord how it goes!

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Top 5 Unity Assets for VR

Coding every little aspect of a VR game would be ridiculous. That's why game developers rely on frameworks to do the heavy lifting! Hey guys! You've probably been following along with each and every one of my tutorials listening to my every word (ha) and I want to steer you back in the right direction. You. Don't. Have. To. Code. Everything. There are glorious frameworks out there to download that we can use as a base layer for our games. Most of these have all the interactions you could ever need for your game! As a solo or indie developer, you're not going to want to or be able to code every line in your game. I highly encourage you to check out one of these frameworks and play around in it. Make a game in a week or so and let me know in the Discord how it goes! // 🔗 LINKS @Virtual Reality Toolkit: https://assetstore.unity.com/packages/tools/integration/vrtk-virtual-reality-toolkit-vr-toolkit-64131?aid=1011lfR8v Hurricane VR: https://assetstore.unity.com/packages/tools/physics/hurricane-vr-physics-interaction-toolkit-177300?aid=1011lfR8v HexaBody: https://assetstore.unity.com/packages/tools/physics/hexabody-vr-player-controller-185521?aid=1011lfR8v Auto Hand: https://assetstore.unity.com/packages/tools/modeling/auto-hand-vr-physics-interaction-165323?aid=1011lfR8v VR Interaction Framework: https://assetstore.unity.com/packages/templates/systems/vr-interaction-framework-161066?aid=1011lfR8v // 🦸‍♀️ GET EXCLUSIVE LIVE STREAMS (by supporting me on Patreon!) https://www.patreon.com/justinpbarnett // 👋 JOIN THE DISCORD https://discord.gg/6mzMQx5VKk // 📺 WATCH NEXT How to Jump in VR: https://youtu.be/Mfim9MlgYWY // 🥽 VR HEADSETS Oculus Quest 2: https://amzn.to/30XY8hc Oculus Rift S: https://amzn.to/3sGv5Ly Valve Index: https://amzn.to/3lwHZst HTC Vive: https://amzn.to/3tFm4lB // 🎥 VIDEO GEAR USED Camera: https://amzn.to/38V2N8f Light: https://amzn.to/38Wwvd0 Mic: https://amzn.to/3sCq7Q4 // ⌚ TIMESTAMPS (coming soon) 🔔 And make sure you subscribe to my channel! https://www.youtube.com/c/JustinPBarnett?sub_confirmation=1 DISCLAIMER: Links included in this description might be affiliate links. If you purchase a product or service with the links that I provide I may receive a small commission. There is no additional charge to you! Thank you for supporting me so I can continue to provide you with free content each week! Sharing VR tips to help you create that Virtual Reality game faster than you thought possible!

Comments

Anonymous

Totally agree on the vrif It's really great. Wish they could expand it to work in PUN2 or new MLAPI.... Looking for a great vr framework for multiplayer...

Anonymous

First to all, Thank you to helo us and support us to introduce us on this VR world.

Anonymous

Im new on that and with your tutorials Im stating with the right things, one question, do you have a tutorial to how integrate the asses for this integrations into our projects? will be great if we can practice with you how to do that and also for example how to integrate the scrips of the other tutorial that you have ... How to ANIMATE Hands in VR - Unity XR Beginner Tutorial (New Input System) into our existing projects.

Anonymous

See you soon in your next videos.