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This scene is a bit older than the others I've posted, so some of the stuff is outdated, especially the materials, lighting and render settings. The animation data is still included for those interested, though only a few objects are still attached to the rig, so it'll look weird. Rig was applied on the first frame, so that frame still looks normal.

Also of note is that I export my animations as a .gif file. I'm pretty sure this is an addon feature, but I can't find the addon in my preferences menu. 

Character model has had the rig applied so the character model cannot be reused, but all other assets are free for non-commercial use!   

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Comments

Lust3D

Can I use the fleshlight then ? *wink*

Lust3D

I'm interested about how you animate faces , specially for Kamilla, she have a nice slime expression. Do you use bones or shapekeys ? Or a mix? Thanks!

Lust3D

Like you are interested in give animations without give us the armatures, you could do it using an Alembic (.abc) type file. I could love that!

Bacn

I mainly use the rigify rig for facial expressions. The exception is the eyelids/eyelashes. The prefab rig isn't quite able to handle the way I make those parts, so they deform weird no mater what I do. So shape keys are used to fix those parts. Though of course the less those parts have to move the better the rig handles them.

Bacn

Go for it! Though I work recommend cleaning it off and putting a real shader on it, first.~