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Ahoy-hoy new video time! 

Here's the new Entity Ultra Perc from Steady State Fate and holy wowness this thing is special. I try to not be overhyped and over the top but this is seriously impressive. It's given some impactful deep hitting kicks, punchy toms, snares that kick like a horse in heat and all sort of broken tape machine through the glottal twin filter meets folder external processing sounds. 

Lots of details below, and there's not one but TWO exclusive videos to come from this one. Both are done and to be shared very soon. If you want access to those and other exclusives get yourself onto the $5+ tier and check the links below. 

Enjoy the video and chat soon.

NOTE // don't forget to use these affiliate links while you shop for gear. It costs you nothing and gives me a little kickback. Clockface Modular // Patchwerks // Perfect Circuit // Thomann

REMINDERS // Exclusives are here! VIDEOS // PDFs // DISCOUNTS 

DISCORD // new QOTDs and Would You Rathers continue and a new featured systems. Head into Discord and get involved in those.

VIDEO DETAILS

Here we have the vastly powerful and highly flexibly ENTITY ULTRA PERC from SSF (Steady State Fate). This module continues and develops on the Entity Percussion Synthesiser and is part of the drum line up for SSF right alongside the ENTITY ULTRA KICK.

The ULTRA PERC features lots of modular building blocks inside its circuits including two resonant filter cores, a wave folder, filtered noise generator, trigger delays, envelopes, VCAs and more. It’s a whole mini modular system in a module that while focussed on percussion sounds can be used as a processor for external signals. You’ll see anything from west coast style synth voices through the broken tape machine style FX processing in the video … among the more obvious wide range of drum sounds.

It’s 100% analog (despite some digital FM like tones at times) and to be blunt it is utterly impressive, vast in its potential yet still easy to dial in great sounds.

ENTITY ULTRA KICK - website // https://bit.ly/EUP-web- modular grid // https://bit.ly/EUP-MG- signal flow diagram // https://bit.ly/EUP-diagram

STEADY STATE FATE DEMOS - Steady State Gate // https://youtu.be/arwFwe6UoMw- Entity Ultra Kick // https://youtu.be/MPmajedWlcs- RND STEP // https://youtu.be/hlcXvCN80jU- ZPO // https://youtu.be/6v_c-ouRIT0- Autodyne // https://youtu.be/U1Kud7WU0lg- Stereo Dipole // https://youtu.be/yfuE5VuBexA

TIMING INDEX // CHAPTERSNT = no talking patch examples

00:00 Hello and patch previews

02:04 What is the Entity Ultra Perc and how have I found it?

03:30 Extended feature run down with sound examples

08:26 ALL THE PERCS! Kick snare and hi hat at the same time

10:38 Snare drums - clangorous thumbs and noise flams

12:29 NT // HAVE AT IT!

12:57 Complex West Coast Voices

15:17 NT // The Snare That Smacks

15:54 Responsive Dynamics and Layering Triggers + Accents

19:07 NT // Dynamic EXT IN triggering - house basslines

19:36 Ultra Perc as a processor - a whole “back end” for an oscillator

21:15 Chunky Techno Rolling Riffs

24:03 NT // Responsive Dynamic EXT IN pinging

24:24 Broken Tape Machine & Warped Vinyl Noise - killer destructive nostalgia

26:22 NT // 100mph fly by percussion - DNB Ditty

27:02 Evocative Dynamic ‘real world’ percussion

29:27 AUDIO RATE TRIGGERING // Glottal Throaty Filter Style

31:31 NT // Turning characterful kicks into basslines

31:53 Beautifying (or ugly-fying!) Delays & Feedback Loops

33:16 NT // Blips & Donks

33:38 The Clap/Snap Patch - flams and slap back knocks

35:29 NT // Hi Hat + Snare at the same time

35:41 Phil Collins’ Pitched Tom Fills

Files

Massive Eurorack Drums & Beyond // Steady State Fate Entity Ultra Perc

Here we have the vastly powerful and highly flexibly ENTITY ULTRA PERC from SSF (Steady State Fate). This module continues and develops on the Entity Percussion Synthesiser and is part of the drum line up for SSF right alongside the ENTITY ULTRA KICK. The ULTRA PERC features lots of modular building blocks inside its circuits including two resonant filter cores, a wave folder, filtered noise generator, trigger delays, envelopes, VCAs and more. It’s a whole mini modular system in a module that while focussed on percussion sounds can be used as a processor for external signals. You’ll see anything from west coast style synth voices through the broken tape machine style FX processing in the video … among the more obvious wide range of drum sounds. It’s 100% analog (despite some digital FM like tones at times) and to be blunt it is utterly impressive, vast in its potential yet still easy to dial in great sounds. If you’d like to gain access to an extended and EXCLUSIVE content - INCLUDING 2 BONUS VIDEOS FROM THIS ONE! - head over to Patreon where you can support me to join the community and gain access. You’ll get exclusive videos, PDF patchbooks, the DivKid Discord community and more! https://bit.ly/DK-patreon You can also support my channel by using these affiliate links to buy your gear. I get a small kickback at no extra cost to you. Clockface Modular // https://bit.ly/DK-clockface Patchwerks // https://bit.ly/DK-patchwerks Perfect Circuit // https://bit.ly/EUP-PC Thomann // https://bit.ly/DK-thomann ENTITY ULTRA KICK - website // https://bit.ly/EUP-web - modular grid // https://bit.ly/EUP-MG - signal flow diagram // https://bit.ly/EUP-diagram STEADY STATE FATE DEMOS - Steady State Gate // https://youtu.be/arwFwe6UoMw - Entity Ultra Kick // https://youtu.be/MPmajedWlcs - RND STEP // https://youtu.be/hlcXvCN80jU - ZPO // https://youtu.be/6v_c-ouRIT0 - Autodyne // https://youtu.be/U1Kud7WU0lg - Stereo Dipole // https://youtu.be/yfuE5VuBexA TIMING INDEX // CHAPTERS NT = no talking patch examples 00:00 Hello and patch previews 02:04 What is the Entity Ultra Perc and how have I found it? 03:30 Extended feature run down with sound examples 08:26 ALL THE PERCS! Kick snare and hi hat at the same time 10:38 Snare drums - clangorous thumbs and noise flams 12:29 NT // HAVE AT IT! 12:57 Complex West Coast Voices 15:17 NT // The Snare That Smacks 15:54 Responsive Dynamics and Layering Triggers + Accents 19:07 NT // Dynamic EXT IN triggering - house basslines 19:36 Ultra Perc as a processor - a whole “back end” for an oscillator 21:15 Chunky Techno Rolling Riffs 24:03 NT // Responsive Dynamic EXT IN pinging 24:24 Broken Tape Machine & Warped Vinyl Noise - killer destructive nostalgia 26:22 NT // 100mph fly by percussion - DNB Ditty 27:02 Evocative Dynamic ‘real world’ percussion 29:27 AUDIO RATE TRIGGERING // Glottal Throaty Filter Style 31:31 NT // Turning characterful kicks into basslines 31:53 Beautifying (or ugly-fying!) Delays & Feedback Loops 33:16 NT // Blips & Donks 33:38 The Clap/Snap Patch - flams and slap back knocks 35:29 NT // Hi Hat + Snare at the same time 35:41 Phil Collins’ Pitched Tom Fills ** THIS VIDEO IS SPONSORED BY STEADY STATE FATE ** any questions just ask. Join the amazing growing community on Discord by supporting at https://www.patreon.com/DivKid Subscribe for more DivKid videos: http://bit.ly/DivKidYTSub https://divkidvideo.com https://www.instagram.com/divkidvideo/ https://twitter.com/divkid

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