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Content

what's shakin'

Pathfinder session 1

https://drive.google.com/open?id=0B_dkXkvcByPTZEZKbHZqeW5Iams


Fate Session 1

https://drive.google.com/file/d/0B95eCW4gn-o-XzdXQmhlTDFKOWc/view?usp=sharing

https://drive.google.com/file/d/0B95eCW4gn-o-LXdadTdjalgyZzQ/view?usp=sharing


a normal video?

I'd hardly call these 'normal'.

Files

Previews only

the filename for this is numbered 34

except there has been way more than 34 of these

Comments

Mibz

Dear raocow, questions that I put at the start so I don't need to look for them! the magnificient seven riders youtube.com/watch?v=lqh_qo2kEiw 1. How much do you value the power of a good night's sleep? 2. Please describe a situation that could possibly drive you to kiss the brain of a fellow human being! 3. What is your opinion on elves in general fiction? Are they an ugly menace that should be battered or simply misunderstood? 4. What is your favourite Castlevania sub weapon? 5. How would you optimise a powerful wizard? 6. One of my favourite traits for villains is when they do extremely petty things just because they're evil and because they can. I just really enjoy it when I see the bad guy having a good time. So to ask in a very ramblely roundabout way, what kind of villains do you find are the most funzo to watch?

MyOtheHedgeFox

Heyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy-- (deep breath) --yyyyyyyyy rao! Pleased to be a part of your new Stone Soup video, and just as before, here is some nice music to nourish your soul in ways you probably did not imagine before. <a href="https://en.wikipedia.org/wiki/Olivier_salad" rel="nofollow noopener" target="_blank">https://en.wikipedia.org/wiki/Olivier_salad</a> Sorry, wrong link. <a href="https://www.youtube.com/watch?v=cM_sAxrAu7Q" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=cM_sAxrAu7Q</a> Okay, now to the talking points of the next three minutes! 1. Uuh-- yeah, Olivier salad! You asked me to tell you about some quintessential Russian foods you may want to try -- this, this is the one. The salad that absolutely *must* be on a dinner table when we celebrate a birthday or the coming of a new year. Here’s the gist of it! Ingredients for a medium serving: 300 grams of meat (chicken or beef, sometimes even turkey) 1 can of green peas 4 eggs 4 potatoes 1 carrot 4 pickles (small) 1 onion mayonnaise (ayep!) Instructions: - Boil potatoes, eggs, carrots and meat - Chop them and the pickles - Open the canned peas, drain away the canning liquid (forgot the proper term) - Mix all ingredients - Dress the salad with mayonnaise, and mix There, all done! It’s surprisingly tasty when done right. And here’s how it looks: <a href="http://bridgetomoscow.com/files/200/1100.jpg" rel="nofollow noopener" target="_blank">http://bridgetomoscow.com/files/200/1100.jpg</a> 2. Now, your turn! Can you share a nice dish you and/or your family are used to making for a feast like that? 3. To follow up on last week’s video, here are some funny facts about the Neverhood Chronicles in Russia. It was unofficially localized in Russia (i.e. pirated) by Dyadyushka Risech (literally "Uncle Research") back in 1991. The title of the game is translated as "Ne Vyer V Khudo" (literally "No Need To Believe In Bad Things"), which sounds very much like "Neverhood-oh"! The game was localized by a group that consisted of (I believe) two guys -- coder and artist / voice actor and voice actor -- and a girl who translated the strings. They had basically a single day or two to translate the stuff, and they got stuck on translating the names of the Big Good and the Big Bad. The coder was surviving through the ordeal on cold beer alone, and he really loved Tuborg beer, so they renamed the Big Good Guy into Tuborg; and Win95 was crashing and hanging up all day long, so they renamed the Big Bad Guy into Vindouz (the ironic Russian pronunciation of "Windows"). Also, the big, 38-wall story of Neverhood? As mentioned above, they had no time to translate it all -- so they just replaced almost all of the walls except the first few with Soviet jokes about Lenin and such. In spite of it all, this localization is considered to be a shining example of "That’s how you do it the fun way" in Russia. I can't even imagine why. Thanks a bunch, and hello from The Poutine Land Of Sparkling Magical Dvorniks! You’re more awe-inspiring than you can possibly imagine. =)

Duker

Breath of the Wild can be very linear, if you so choose. Don't let the openness keep you from it I say.

D

Someone mentioned Lemongrab last week (I kinda forget why). He's a character from Adventure Time! Here's what he looks like: <a href="http://vignette3.wikia.nocookie.net/adventuretimewithfinnandjake/images/6/69/Modelsheet_Earl_of_Lemongrab.png/revision/latest" rel="nofollow noopener" target="_blank">http://vignette3.wikia.nocookie.net/adventuretimewithfinnandjake/images/6/69/Modelsheet_Earl_of_Lemongrab.png/revision/latest</a> and here's what his deliberately irritating voice sounds like: <a href="https://youtu.be/Oqa9tKarkNA?t=13s" rel="nofollow noopener" target="_blank">https://youtu.be/Oqa9tKarkNA?t=13s</a> (maybe keep this off-camera if you're worried about copyright? I imagine audio should be fine if you're talking. also kinda loud volume warning) Okay, with that garbage out of the way, have some music: <a href="https://www.youtube.com/watch?v=FASUZRYs0fM" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=FASUZRYs0fM</a> 1. Last week you went through a typical raocow day, but I don't think you mentioned when you sleep! When does raocow's day typically end? 2. I wasn't serious when saying you were dissin' Psych's English skillz last week; that was just an excuse to prompt the idea of you and him rapping at each other in weirdly accented English. Something I refuse to believe would not be hilarious. 3. Do spin jumps in SMW have a different trajectory than normal jumps? I thought you tended to use spin jumps when trying to jump not as high, but I'm not sure if I imagined that, or if you do anyway for no reason. 4. Smite is having a tournament of his Arcade Pit show (his "Nick Arcade"-like kinda thing), with open registration! <a href="http://challonge.com/arcadepit" rel="nofollow noopener" target="_blank">http://challonge.com/arcadepit</a> Sound interesting at all? Eh? Eh? *wiggles eyebrows suggestively* Maybe join with Horikawa if she'd be interested? I'm maybe only half-serious, but it could be an interesting experience! The only technical requirements I know of are being capable of streaming OBS, running bizhawk, and viewing smite's stream at the same time. 5. You said last week you're not a pun kinda guy, but I remember in some old video one of your monkeycheese lines was something like "I'm a banana... do you find this a-peeling?" Even though this is the only example I can think of and it was probably several years ago, I think it undeniably proves that you are good at puns.

Anonymous

So, in the last Psychonauts video (as of this post), there's a part with a guillotine and I noticed you pronounced it in a very "English" way. Do you do that with most borrowed words in English or is my understanding of French completely different than what I thought it was?

Mikkofier

NieR: Automata is pretty spiffy and also pretty. Let's chill: www.youtube.com/watch?v=2ODgYi4ff6M Kweestjuns: 1) Video games, huh? 2) While I try to think up some more questions, how about reading some objectdreams? Here's a good one: objectdreams.tumblr.com/post/155113183714/5-star-amazon-review-of-a-fire-extinguisher 3) Give us a hot take on current events!? Music#2 in case the previous one's ended already: youtube.com/watch?v=gxIBq8NIIag (A six sec. loop remixed into a full length song) 4) Watching Psychonauts through your lp has made me think that a Psychonauts animated series would be pretty rad. What other properties do you think would make for good animated series in competent hands? 5) How's my voice? 6) What's that behind you?.....Boo! 7) A powerful Kinetic energy deity grants you power over explosions. What do you do with this blah blah blah etc.?

Bellmoore

Salvē, raocow! Musica: www.youtube.com/watch?v=hB51DTviE5Y If you were a powerful magus, what would you do with your power? Here are a few example projects for you to spend your time with (assumed magic system is more intricate than the one used in D&amp;D style games): -Build your homebase within a live volcano. -Construct a tower that reaches into the heavens, hopefully avoiding the fate of Babel. Even with the extended lifespan of a magus this project can take multiple generations to complete. -Establish a magical shipyard and create ships to sail any ocean or under them or over them. -Create a living corpse, either to cheat death (neither easy nor reliable) or as a powerful servant. Involves summoning and binding a ghost to a preserved corpse. -Build a menagerie of magical beasts, i.e. a magical zoo. -Found your own version of Atlantis, create an island and make it livable. The difficulty with this is mostly political in nature (unless you decide to hide the island) as the spells required to create an island are not that difficult. The examples are mostly from the Hermetic Projects supplement of the Ars Magica RPG. In Ars Magica all players are powerful wizards and members of the Order of Hermes and the base setting is Mythic Europe, a world where the myth and legends of the medieval world are all real. Magic is real, faeries roam about, demons tempt mortals and God is the supreme power. Here's an example magical item from the volcano project: and more music if the first one has ended: www.youtube.com/watch?v=tV6UwcQcRes Well Ever-full This well is an invested item. It has two effects enchanted in it: one periodically fills the well with water from the sea, the other removes the salt from the water. As both effects are momentary, once the water has been affected it is no longer under a magical effect. The water is thus drinkable by characters with Magic Resistance. If there is a suitable river or lake near the covenant, then the well could source the water there, without the need to remove the salt from the water. However, many naturally-occurring volcanoes are located on islands remote from sources of fresh water. River and lake sources can also be problematic as they may not be available year-round (through either evaporation or freezing), and may even dry up completely for years at a time. As the two effects require 6 and 3 pawns of vis respectively, the well must be opened for enchantment using at least 9 pawns of vis. A well (a huge item made of stone) takes 20 pawns of vis to open for enchantment (leaving room for extra effects to be invested if desired). It takes one season to open the well for enchantment, which requires a Magic Theory Score of 10. Fill the Well Rego Aquam 54 Penetration: +0, 2 uses per day Range: Arcane, Duration: Momentary, Target: Individual This effect is triggered every sunrise and sunset. It instantaneously fills the well with water from the sea (which must be within seven leagues). The effect requires an Arcane Connection to to the sea. Any water which remains from the previous triggering of the effect is sufficient for this. However, if the well is ever completely drained of water, it must be primed with a cup of water from the sea. If the well ceases to work (for some reason) for more than a few months, then the well must also be refilled with a cup of water from the sea, as the Arcane Connection to the sea will have expired. The volume of water that is transported daily into the well is sufficient to supply the water needs of a covenant of several hundred people. The effect is based on the Rego Corpus guidelines, applied by analogy to the Aquam Form. Note that the water is only transported a distance of seven leagues, so for this to be effective the well must be located within seven leagues of the water source. A version of this effect, using the guideline one magnitude higher, would enable the water to be transported any distance. (Base 30, +4 Arcane; +3 environmental trigger, +1 2 uses per day) [30+4+5*(3+1)=54] Cleanse the Undine's Tears Perdo Aquam 24 Pen: +0, 2 uses per day R: Touch, D: Momentary, T: Individual This effect eliminates the salt in the water in the well. This effect is triggered by the Fill the Well power, and is activated one round later. Note that the salinity of the water will not return once it has been removed. This is because salt is not part of the essential nature of water. (Base 15, +1 Touch; +3 linked trigger, +1 uses per day) [15+1+3+5*1=24] Explanations for terms used: Vis = raw magical power, usually stored in physical substance, used in the creation of permanent magical effects, e.g. wounds closed with a healing spell will reopen when the spell's duration expires if no vis is used when casting the spell, and for boosting spells and the casting of rituals. Arcane Connection = an item used to create a sympathetic connection to a target for the purpose of affecting a target outside visual range, e.g. a cup of sea water to target the sea or hair or finger nail clippings to affect a person from a safe distance. Covenant = the home of a group of Hermetic magi and their servants. Rego Aquam/Perdo Aquam = Hermetic spells are composed of Techniques (e.g. Rego = control, Perdo = destroy) and Forms (e.g. Aquam = water, Corpus = human body)

Zephyr Dragon Lord

Man, you people are fast. You all got here within a day of this, which is impressive amounts for a message. As for you, raocow... I will continue my impromptu creative pressure.. though not this week. I have to craft those words you have uttered into a nice story. You know that movie and play directors do this all the time, right? Also, this is probably going to be another mediocre question cession... work and my thoughts are majorly getting in the way here... Music is a thing, and you will remember it <a href="https://www.youtube.com/watch?v=ooZyHLLQ5e8" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=ooZyHLLQ5e8</a> Questions: 1.) I noticed talkhaus got a nice update. But who's responsible for the cat clicker? 2.) So the Rock Paper Wizard shows up in a goofy getup... and you know what to do. Which symbol of power do you choose? 3.) Does having to travel between programs to get something done irk you? 4.) Where is the most suitable restroom for the current situation? 5.) Why do I like to confuse you with random commands? 6.) What in the world manipulates RNG? 7.) Has there ever been something that has tempted you enough to just sink a ton of time into it, or is your dedication too much for that? 8.) Selfish question, raocow, but what are your thoughts about me? I'm curious. And also self-loathing because I'm lazy in regards to life... 9.) To finish off on a high note... What's the first boss you gushed over? Okay, raocow... as dire as things seem now... I'll be fine. I will. Dungeon world's probably going to be super fun, and I will finish my studies... I always do. Now make sure you finish your duties, and this patreon video. See ya around. P.S. Showdown keeps saying 'I hope I win'. Being a watcher of MaGLX 1 and 2... this is highly amusing to me. Foolish words can be pretty funny sometimes.

Zephyr Dragon Lord

By the way, that was me that mentioned Lemongrab. Adventure Time is just a delightfully weird show, and is worth a watch, if you have the time. The content does improve as the show goes on, with less... pointless.. episodes, and more general strangeness. NOW I'm out.

Anonymous

Dearest Raocow, how are you doing? Not at all a rhetorical question by the way, just genuinely curious. What do you call a bunch of adventures? A Quest-ton! Of which I have a few for you today Mr. of cows. 1. Don't you think its high time you re-enable comments on AUS? I don't think you'll be spoiled on it at this point, 2. I notice you sometimes have difficulty finding English equivalent words for French-named objects or ideas. Are there any in particular that spring to mind that you always seem to have a difficult time grasping? 3. Bear with me here, because things are about to get vague. There was a time that you had Favorited or perhaps liked a video on Youtube that had caught my eye and ended up watching. It was a rant by some artist about some other respected artist, I think on deviantart, rambling on about "untrustworthiness" or something bad regarding them. All I remember is him criticizing how their art was degrading in quality, and was shown in how poorly they drew characters' hands. Does this seem so familiar at all? Sorry its such a vague description, but its pretty much all I remember about it. It struck me as odd simply because of your usual stance of trying to keep outside of anything drama related. 4. What specifications does your computer have? Do you have a dedicated video card? I'm a pretty avid PC builder, so this kind of stuff is pretty interesting to me personally. 5. How do you practice drawing character proportions and anatomy properly? I suppose "properly" is a bit subjective seeming as that may be entirely dependent on the art style itself, however its something I struggle with, especially when drawing body parts like arms or legs rotated towards or away from the camera. What exercises would you recommend to try and improve this sort of thing?

UmbrellaProtege

Raocow! Music Marco Polo: <a href="https://www.youtube.com/watch?v=9SdTVllZrIU" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=9SdTVllZrIU</a> Since I can't go a single week without suggesting something to you and the Patapons at large, have you ever heard of Trails in the Sky? That's the English name of the game soundtrack currently playing. It's a two-part JRPG on Steam, originally I think from PSP, and it's pretty gosh darn swell. You play as a gung-ho fighter girl named Estelle who is a mercenary-in-training, who actually managed to grow from someone I was super meh about into maybe one of my favorite protagonists in any game. Someone I actually could believe could whack that airship out of the sky with a quarterstaff if she really tried. Actual character growth, especially for the main characters, is always hard to pull off. But Trails in the Sky does it with flying colors, boy howdy. Gameplay is fun and pretty standard JRPG stuff, but I swear it has the best writing in any video game I've ever played or watched anyone play, and I have played/watched a lot of games. The story, characters, and world are fleshed out in a way I can only dream of happening in other games. You can just tell someone slaved over the original writing, and also the translation, SO so hard. It's also one of the only games I can think of where doing all of the sidequests actually feels rewarding the same way helping someone in the real world does. All of the people in the entire world have names and personalities, and everyone in your hometown knows you and have tons of dialogue options depending on when you talk to them in the story. These random NPCs and others you meet on your journey travel from city to city (on cushy steampunk airships while you're stuck beating up monsters on the ground, at least for the first game) and have their own adventures or quests alongisde yours. For example, the magic-blacksmith from your hometown says he's going to the big magic-factory-town to learn more about his craft. When you get there four chapters later you can see him learning and even pick up on all the intricacies of what he's being taught yourself, just in case you care how this made-up tech you've been using works. He recognizes you, of course, and has quest lines/main character backstory for you and also gets his teacher to trust you and ask you for things. By the second game he's headed home and if you did his quests in the first game, he has more useful stuff for you when you get back to your hometown since he learned more. I've never played a game where the world felt so alive, although Breath of the Wild is definitely doing it in a more minimalist, less society-based sense. I certainly recommend the game if you want to get truly invested in something like some childhood friend shopkeeper's mother's world-traveling odyssey to find her son a wife before she dies. But seriously, there's a video on Youtube called "How a Japanese Indie Studio Kicks Bethesda's Butt at World-Building" about Trails in the Sky, and I'm so excited to watch it once I finish the second game (in case of spoileys), because I 100% agree. The two games on Steam take place in one country out of four on a continent, and there are apparently already other games in the series set in one of the other countries (which I already know tons about through stories in the first games), so as soon as those drop in English I will eat them right up. 0. How exactly do you survive levels like the fog/wind/ice mountain from ASPE? Like, mentally speaking? I can't imagine I wouldn't go into Lunar Magic and edit out at least one of those hellscapes after experiencing less than 25% of your deaths. 1. What is the most you have ever slept at a time? Were you sick, possibly drunk, or just tired? (This question coming from me directly after St. Patrick's Day has NO relevance.) 2. If you were to release a T-shirt with a Raocow inside joke on it, what would you want it to be? If it's a different answer, what do you think would sell the best? 3. Bit of an open-ended question, but what would you recommend someone casually aspiring to make a first SMBX level should go check out to see what the hell I need to do to make it? I think that ASPE level out of everything you've played made me angry enough to actually want to try making a good level on my own, so if there are some beginner resources you know of, I might get off my duff, make a Talkhaus account, and make and submit something.

UmbrellaProtege

(Additional Addendum: That shows me for writing this week's comment before I finish the whole last week's video!) Don't feel bad about not recognizing the French in the NieR clip, by the way. I haven't played NieR: Automata yet, but in the original NieR the spoken language in songs was made by by jumbling up words from Gaelic, Portuguese, Spanish, Italian, French, English, and Japanese, with the intent of making it sound like those languages had been melding together for one thousand years. Based on the Youtube comments, that's still happening, but this song was just a little more French in the mix. Very pretty music, but hard to translate.