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Hello! *wave*
A lot more is done under the metaphorical hood despite how the wip looks. Mechanical stuff you can't notice without comparing with the same thing that doesn't have the mechanical stuff that I've learned to use in the past weeks (does that make sense?). I am closing in; The anim will be around 130 seconds.
The excruciatingly boring part is over.. Next month comes the fun stuff.
I will periodically update this post with the following like the last big project.

-[0%]: Fluid simulation.-
-[55%]: turd-polishing the scene.-
-[50%]:  Lipsync.- (sound design pending)
-[35%]: Bake hair and missing jiggle physics.-
-[0%]: Quadruple check the scene before rendering.-
-[0%]: Render.-
-[0%]: Post-processing(video vfx and editing)/compiling/encoding.-

(Btw, I'm open to content ideas that could wow people before I go bankrupt..)

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