(FIXED) GAMEBREAKING-2.1 Billion Health In High-Level Content-One-Shot Some Bosses (Patreon)
Content
(FIXED TESTED 8PM BST)
I'm making a new post about an exploit I've already mentioned in the previous post due to some development work. This has turned this glitch from an interesting curiosity into something with practical use in high-level content.
As before here are the steps to reproduce the bug:
1. Find an elder preferably outside your capital city.
2. Complete their quest. You have a 50/50 chance of obtaining a lucky rocket cluster. If you do not get the rocket cluster repeat on another toon or find another elder.
3. Use the rocket in a cluster launcher. You should receive a small health buff.
4. Log out and back in.
5. You should now have raid-based sized health pool.
Up to this step the glitch was a lot of fun but only useful in-world as it didn't survive a teleport anywhere.
After a lot of testing I discovered the following trick:
1. Take your super-powered character and have them join a group with a low-level character. This can be a character on a free starter edition account that you have.
2. Open your maps for both and turn on party sync.
3. You will see that your rocket buff will vanish but your health remains in the multi-millions.
4. Now leave the party. You should now have over 2 BILLION Health.
(Note: This bug is being discussed on reddit-however no one else to my knowledge has figured out how to take it dungeons/raids).
This party sync trick appears to have limitless duration and survives ports to many zones. I have taken it into dungeons and raids and been invincible. I have one-shot world bosses and dungeon bosses - this may or may not be possible with some raid bosses also (still testing). To do this you need a technique such as monk Touch Of Death which deals % damage based on player health.
This exploit does not appear to work in instanced pvp.
This exploit will not last long.
Players should consider glitching out multiple characters and logging off. Some years ago a very similar buff during the LIITA holiday and while the underlying glitch was fixed, HP of characters with the buff remained absurdly high after the event. Doing the same now may be useful in future.