April Plans (Patreon)
Content
Greeting, fellow human beings!
April will be a tough month because of IRL stuff(work,family and stuff). Although I still can't do this project full time, I want to be self employed in a year. I have to see first if my current job can improve the work conditions and salary yet, plus I have to figure out what would be the best way to do this full time.
Anyway..
What's on the menu for this month?
Speaking of menu...
Main menu:
The main menu rework is long overdue, adding more pedestals just solved the problems temporarily. While walking to the statues can be a fun gimmick(In VR, the desktop selection was simple enough with the quick menu), and it worked fine when there were only a few statues, it will surely not work with 100+ statues.
So, the new main menu will be more traditional, with a revised layout, so I can add more fancy stuff for the selection scene (sex position preview images, location preview for scene, etc)
GOAT Interface(in-game menu)
The interface layout will also be revised, replacing the current 3 small panel(Tri-layout) to 2 larger ones(Dual layout). This will allow me to organise the options better, plus the larger panels can hold more stuff.
The tri-layout was great, until I started to add too many new functions. Tabs solved the space problem, but there is no point for the sound settings to be visible when I only care about the skin selection, for example.
I dunno if I can finish both in this month. Since the character animator and menu system are seperate, I can still release content without releasing the menu system.
But what about the ladies?
Guilmon by Furromantic is the next poll winner. I wanted to release some Furromantic model for a while, this should be fun.
I want to re-animate Loona with her updated model, which has more options.
I also want to add Mega Lopunny for the bunny pack, using the animations I made for them.
There is an other Salazzle variant I haven't released yet, maybe its time.
And a new ???? for ????
Recently released character also getting new animations, and some older release too of course.
New scenes?
Looks like the City Alley is functional, I have to test the Medieval Inn more properly.
TL;DR;
The main focus are the main menu with the goat interface rework, new content will come regardless I finish it or not.
Stay tuned for the WIP post in a few weeks!
You can check out the project and animation tasks at the Trello page:
https://trello.com/b/gxgYUnZr/goat-vr