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Hey,

For a few years I have used placeholder images and rough mocks for prototyping Terry Tales.

Now that I have all the main mechanics in order I have started making some assets, but this time I am sticking to a color palette, this will make my work process faster and will make all the assets stick together nicely.

The Color Palette I'm using is Endesga I 64 color palette with vibrant colors that I think will be a nice fit for my game.

Still a lot of work to do but I'll be experimenting with the styles and keep you posted.

Thank you for your continued support!

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