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Out of curiosity, I'm wondering what is your preferred game engine/framework of choice?

Let me know in the comments.

Edited: Also it's interesting to me if you mention what are you doing with the assets?

Comments

NeoSoulGamer

I'm currently developing a game with RPG Maker. I've used a few pieces of your art in it so far (mainly the backdrops).

Ray

I use raylib (www.raylib.com), a simple and easy-to-use C framework, oriented to education and prototyping. I used your art for some tests with the library!

fmoo

I use Unity. It can be a pain for tiled 2D, but it's doable..

Christopher Stewart

I use gamemaker studio 2. I use your assets to mess around with different things as a hobbyist.

Kest

I was using a sidescroller plugin for rpgmaker mv but took a break because of poor performance. Thinking about switching to pixel game maker

Jeremy Hogan

Gamemaker Studio 2, but I’ve been thinking about Phaser.

Ein

I use GameMaker Studio 2 and making games is just one of my hobbies.

Luiz Gustavo Alves

I use game maker studio 2 I've made a game using construct 3, but now I'm making a game with indirect controls using the Ninja runner pack

Pascal Belisle

Game maker 2. I use the art pack to teach my kids game development and also as thumbnails for my soundcloud :)

ludovic Domingues

Unreal engine 4 , i am making my first game out of passion and plan on doing a lot more

Jason McMillen

Game Maker Studio 1 & 2! But I've also been playing with NESmaker :)

Ansimuz

Very Interesting. Seems like Game Maker and Unity are very popular around here.

James

I've used Unity for several years, but I am currently learning Godot. I've also used your assets with libtcod in Python for a fun little roguelike proof-of-concept. I mostly build turn-based Japanese-style RPGs but I am currently working an a more action RPG similar in functionality to Secret of Mana/Illusion of Gaia.

LeeNanHo

I use in-house engine. Soon I'll be able to show you something interesting.

CYCLOPS Studio

Unity of course. I use it to deploy my game on iOS, Android and Steam. You just need to maintain "one" code.

blastar

Thanks for your great assets, I will use them with my own engine. At the moment i'm working on a (free) cute puzzlegame using your SunnyLand packs for it.

Misha Morris

Making a Psychedelic/Horror comedy game out of Gothicvania and Quiet Hill assets. Currently building on BB2 but, messin around with C3 and waiting to get up enough $$$ to get the full C3 license. So, it maybe made on C3 we will see. Thanks for your great work man! and allowing us all to making something out of it.

JPBreau

Construct 2 Got a Construct 3 liscense for a year with the C2 Owner discount but didn't renew. Waiting for C3 to give me some WOW factor over C2 before I subscribe again.