Additional Monsters for D&Destiny (Patreon)
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Puzzle monsters refers to a design philosophy rooted in the idea that every monster is a single building block in the construction of an encounter. This type of design turns combat into an interesting series of impactful decisions as players must figure out not only how to pull this construction apart, but also the best way to do so such that the construction doesn’t fall on top of them. It’s a marked difference from encounters built with the only goal of attacking enemies until they fall.
The attached PDF contains a small variety of puzzle monsters we're experimenting with at Velvet Fang, from the charge-up actions of the executioner and the scorpius auto-launcher, to the new Terrified condition introduced with the devourer thrall.
All monsters are compatible with D&Destiny 1.0, though these designs are made with the intention of appearing in D&Destiny 2.0, too.
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