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Non destructive- destruction !
Digging into making a glass destruction simulation in Blender in the easiest way possible.
This workflow can be added on top of any finished 3d scene without problems, because is completely procedural.

Link to the breakable glass shader mentioned in the video:
https://www.patreon.com/posts/breakable-glass-100413941

Files

Previews only

Window destruction - procedural workflow

Link to the downloadable breakable glass shader asset mentioned in the video: https://www.patreon.com/posts/breakable-glass-100413941