Destruction simulations: overcoming limits (Patreon)
Published:
2025-04-07 19:58:59
Imported:
2026-06
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Content
This tutorial sums up a great way for optimizing destruction simulations, and unlocking way higher performance when it comes to large scale scenes!
For instance when I will make a city destruction scene in Blender, I will for sure apply these concepts:)
Is also a great way for creating your own destruction assets, combining alembics, geometry nodes and more.
**LINKS**
(stuff and videos mentioned in the video in case you are curious to dig more into some topics):
simulation fixer
rbdlab
The tutorial about how to get the best fracture
The tutorial about exporting / reimporting smoke
The tutorial about the asset browser
Files
Previews only