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  • venice flabby tower_original project patreon.rar

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Download at the link below the original project. Tutorial coming this week!
How to deform towers in real footage using only Blender.

This time Im using cloth simulation on the iconic tower of San Marco Square in Venice!

I wanted to challenge myself to make the entire process in Blender this time, so no post production, no compositing, no unnecessary work after the render:)

Sometimes you can forgive yourself and just render a scene straight out of Blender without having to do extra work after the render (except audio of course).

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