Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Here is my way to go for adding sparks in any car scene in Blender.

Files

Previews only

Making sparks from cars

Comments

RaffoVFX

additional note: the "fog glow" node has just been fixed in these days with the new release of Blender 3.6, in case you need it!

Douglas Steele

Is there a process for baking the entire simulation to keyframes aside rom the particles so an FBX animation of just the car could be exported for Embergen? If so could you make a short video on how to do that? I have my car explosion ready and animated, jsut need to add the volumetrics

RaffoVFX

just select the rigid bodies and export them as Alembic! (check that "only selected" is active when exporting