Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

How to create a material in Blender that will switch from the original object to the damaged version automaticly during some destruction simulations. More exactly is a great way for automaticly damaging only the parts that are supposed to ruin because of the impacts during a simulation.

Files

Previews only

Dynamic damage material