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We have started our Patreon in February 2017, gradually gaining supporters over time.

Because of that, we were able to finish Rape of the Dead safely in September, because we received a lot of support.We have to thank you again for your continuing support.For us, TeamKRAMA, you're very valuable, we honestly appreciate it.

The production of Rape of the Dead ends with the release of the Patreon Limited Edition.The development of the new game will then begin to slowly start.

We have an apology to make, though.First, we wanted you to vote on what our next project is going to be, including a sequel of RoD and deciding our next planning. But after consulting with our team members, we decided not to develop a sequel for RoD.We would like to receive your approval for our project.

Heres why our plan changed

1) We do not have the time, or resources, to summarize all the potential projects, not to mention to even have them translatedWe thought about 7 different projects you could vote for, but we realized that some things were just too ambitious or we would lack money, or for some projects even motivation, to make them a reality. 

Thus, we would rather spend our time on planning one project thoroughly, rather than be planning 7 different ones with appealing ideas, planning, documentation, presentation, translation, etc., etc.. I hope that is understandable.

2) We want to narrow down our project based on the results of the questionnaire we usedLooking at the questionnaire answers, we were able to see what things most users want. We narrowed these things down to possible, and feasible, ideas that could actually be made into a game. Something that everyone would like to work on. Afterall, a game has to be made with love, a passion. It has to be for you too, not just for our wallet.

3) We want to expand the possibilities of our concepts.You may be eager for a sequel of RoD, and you probably won't be the only one. We had to abandon multiple features while working on the game. But we still tried to get them into the game somehow. 

Like how people want additional costumes, a skill system, more enemies, weapon variety, more graphics settings and more attractive characters.

But we wanted more than that.

"We want to expand our concepts. Expand our possibilities."

We shared a strong, common feeling. 

A lot of game development boils down to adding more elements to a game than the last one, while minimizing costs by making the game a sequel, rather than having to start an entirely new franchise.

It can even be argued from a commercial point of view: Even then, we could put in things you liked, you want to have and remove the things you don't like!

However, there are so many possibilities in the niche category of "Fusion to 3DCG game x adult content", which is what our team is trying to fill.

We do not want to tunnel vision our entire development on just an erotic FPS. There is so much more that needs to be done!

Considering everything stated above, we decided to propose a project that is not RoD's sequel. We have already recruited new members to our team and made a meeting with nine members to talk about what they want.

Perhaps you feel betrayed because there will be no RoD sequel in the near future. 

However, we have absolute confidence in our next project. We will promise to present you a game that will exceed all the excitement and impression RoD has caused. And we say this with absolute confidence.I would, by all means, love to see your opinion on our next project. 

Thank you for your understanding once again.

Comments

Gao

I have read the PDF. It sounds like it's going to be a huge project. This is exactly like the type of ero game I've been waiting for. My favorite has been those erotic RPGMaker games that doujinshi creators make. Can't wait for your new game!

Shane

New game sounds interesting. Quick question, will you all still be working on updates or improvements to RoD? Or fully focus on the new game from next year onwards.

Chung

Personally, I think it is actually good that you start with a new game project instead of making a sequel to RoD. I can imagine that you must have played RoD a lot of times during development to test PC compatibility and fix bugs, so I think you must be worn out by playing it so many times. Developing a completely new game in a different genre will give you a lot of possibilities to explore your potential and to grow as a developer. About Noar, it sounds like a really huge and unique project. I think you will need a lot of funds to create it, so I recommend selling RoD on Nutaku to gain additional funds for assets and game development. If it does not cost too much time, it could also be worth it to publish the game on Steam if you think you can change the story and cut out the R-18 content (you could still make the R-18 content available with a patch). Also, I recommend taking a look at Kickstarter to crowdfund Noar: <a href="https://www.kickstarter.com/blog/kickstarter-is-now-open-to-creators-in-japan-0?lang=en" rel="nofollow noopener" target="_blank">https://www.kickstarter.com/blog/kickstarter-is-now-open-to-creators-in-japan-0?lang=en</a>

Naj

I think this is a step to the right direction, a story driven Hentai RPG would be great. The art style of CodeVein and gameplay style of Witcher 3, I think it's a nice marriage. I'm liking the prostitution system; Instead of just rape, Ascott can willingly have sex with men and reap the rewards after pleasuring them. Would it be possible to see sketches of the heroine and other characters before the end of the year? NOAR looks like a big project, I hope TeamKRAMA can get all the funding it needs. If this game gets done properly, I'm sure it would be popular inside and outside of Japan. Personally, I don't mind if the game takes a year or two to make as long as it's well made. Good Luck!

John42bravo

Well I played ROD and enjoyed the game as a whole I didn't not like the Ryona aspect of it. So if you are pursuing a game that doesn't include that (or at least, as harshly as ROD had it) then I would be very grateful

gath89

Regarding the Limited Edition, any idea on a release date?

Sain Zaï Da

personally I did not expect to have a sequel to the game. I find your initiative excellent. never be crushed in one thing. on the other hand I do not understand why is it that we will play a hero in your next game while according to your survey many of the people who answered it want to embody a sexy woman. why do not you make a character creation system where you could choose the sex of our protagonist.

ShockInfantry

So is main character male or female? Sounds female, but I seems MC was referred to as "him" as few times.

Gao

This is how I interpret it. I think the words are a little lost in translations. By reading the description of the story it says "Sister(s)" but for demon transformation is translated to "himself". Another note is where you find a girl who is being assaulted and one of your options is to be substitute for her if your lewd level is high enough. So It's difficult to differentiate the different sexes without the proper context. So I'm thinking you're playing a female but I can't say for sure. Have to wait on an official statement for this. I'm hoping this is the case with what's happening

teamkrama

This project will be a large-scale project. We feel very much appreciated by this project. Please look forward to!

teamkrama

We plan on planning in parallel with RoD development until we release PatronLimitedEdition. PatronLimitedEdition will be released in mid November.

teamkrama

As you say, this project requires more than RoD funds. We have turned the reward earned by RoD into the next development fund, but that's not enough. Therefore, we are considering introducing KickStarter based on Chung's advice. In order for KickStarter to be successful, prototypes must be successful. Our first goal is to make a prototype. I will proceed with the production to make this game interesting here.

teamkrama

Currently 2DArtist is making illustration. At the same time I make a story, a view of the world and so on. We will publish any information that we can publish from time to time, but we can not say anything about that timing yet.

teamkrama

The Protagonist is Female. And she has the ability to turn into a devil. When it turns into a devil it turns into a sexy devil like Succubus. I was sorry that the expression was ambiguous because I made a machine translation in the proposal. I will translate and publish the story when I finished it to a certain extent.

teamkrama

For example, if it is RPG that the hero does not talk like Skyrim, it is easy to choose the gender of the main character. However, if the main character talks in a scenario like Witcher, the main character's sex and personality must be one. I thought of games like Skyrim together, but not only can not empathize with stories, we also need to create assets for men and women. I gave up the specification because the cost is enormous.

Jyri

where can i buy the patreon limited version? i am fine with pretty much any game as long as it has erotic material and no futas

Jason Bill

Just wondering about the sexual content. In the PDF I'm seeing prostitution and sex with guards/bandits/thieves. Is that primarily what you'd be focusing on? No getting knocked down and raped during combat? And I'm unclear a bit about the setting. Is it all humans in the world? I didn't see much about enemy types and what we'd actually be fighting.

teamkrama

Of course, monsters will appear in this game. We also add sex with monsters. Although it is not all monsters, I am planning to insert it as a movie when the game is over. As for battle raping like RoD, it is put on hold as Steam release becomes difficult. I am thinking about ideas so that there is no difference in game characteristics between NSFW and SFW. But, I want to make a scene to rescue and look at where the town girl or protagonist raped by the monster.

Bear Grilz

Sooo next month for the limited edition??