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Hello, this is TeamKRAMA representative Xai!

Sorry I made you wait.

We are pleased to announce the new trial version of SeedOfTheDead2, Ver0.21!This time, we have made various changes from Ver0.1 to small and large parts.I would like to explain in detail what changes have been made by comparing with SoD1!

Please understand that the content is quite long.

This trial version can be played by Platinum members and above.

 https://www.patreon.com/posts/platinumover-of-37691622 

Major changes

New heroine model!

The quality has been significantly improved from SoD1!

Please see the further evolution of the three people who appear in SoD1!

New story

The heroines who developed a virus vaccine at SoD1 and succeeded in preventing the extinction of humanity, but the threat of Z has not yet subsided, and they are spending their days collecting goods.

Meanwhile, the story begins when the youth who is the main character first visits the hometown where the heroines built.

And a new crisis is about to come to them.

Adding a new heroine

As we continue to explore, we meet a new member, Ichika Hazuki.She is equipped with a sniper rifle and is a little silent and has some mystery.

* In the trial version, SoD1's Kirara voice is temporarily set. Voice actors will be recruited soon.

Adding a HomeTown

At the end of the battle, players will return to their hometown of hometown. There you can prepare for the next battle and have a good rest.

In your hometown you will be able to:

You can talk to the heroine and people in the city

You can talk to an NPC that acts in town.

In addition, talking to the heroines can deepen fellowship with the heroines.

You can use the item shop where you can buy and sell items

You can buy and sell items that are valuable supplies.

Items can be gifted to the heroine or used to enhance the town.

Weapon shop where you can purchase hero skills

You can use the accumulated points to purchase and equip skills.

As the player's level increases, more powerful skills will be available and tactics will change significantly.

Give a gift as you talk to the heroine

The heroine's intimacy will increase by presenting the item you got to the heroine.

Talk to the heroine to see intimacy events

Once the intimacy has risen to a certain value, new intimacy events will be available for viewing.

At the event, her private story etc. unfold and the relationship with them gradually improves through the event.

In addition, the Etchi scene will be developed in the event.

Viewing the event to the end will increase the heroine's intimacy level LV and increase the heroine's combat strength.

You can expand your hometown facility with an item shop

Hometown is still a developing hub. You can expand your facility by using points, etc. Expanding the facility will improve the fighting ability of each character and allow you to browse "special scenes".

You can play the stages that have been captured and earn points

As you progress in story mode, you will encounter powerful enemies one after another, and it will be difficult to proceed. In that case, you can earn points by playing the stage you have already captured.

Repeatedly playing may open up new items and new routes.

New stage addition

In the 2nd trial version, the stage of "Park &Gakuen" corresponding to ACT4 was added.

In the latter half of the stage, there will be an event that defends the heroines playing musical instruments for a certain period of time. Use barricades and fixed machine guns to prevent the onslaught of zombies.

Conversation system structure change

In SoD1, it was a conversation scene using illustrations, but in this work we will liven up the game with a full 3D conversation scene.Many animations are not yet implemented in the second trial version, but in this volume we plan to make it a lively conversation scene by incorporating various animations including facial expression changes and lip-sync.

Add new enemy

There were only two types of medium-sized enemies in the previous work, but now we have added four types of medium-sized enemies.

The heroines are afflicted with various attacks such as detaining or taking them away.

It is also necessary to switch the fighting method according to the enemy, such as when there is an enemy with the ability to restrain the player.

Minor changes

Change of hero model

The model has also been renewed due to the change of the hero.

The quality is also greatly improved compared to the previous work.

Add melee attack

In the previous work, it was specified that you could not make a melee attack when using a gun, but in this work, you can now make a melee attack even when using a gun. Can be used as an emergency avoidance when surrounded by zombies.

Improved comfort around combat action

We improved problems such as slow response of reload and sometimes not responding to operation, and improved it to a level that can be enjoyed as a normal FPS. This will be improved in the future.

Addition of sperm management system

In SoD1, you can recover infinitely, but in this work you can not recover the heroines without the hero's sperm.

The key to the strategy is the sperm management (?) Of when and for which character you use your precious sperm.

Get item

Various items are on the stage.You can increase the degree of intimacy by taking it home and presenting it to the heroine.In some cases, a special event occurs when you give a gift.

Redesigned battle UI

The battle UI has been revamped to make it easier to see.You can also feel the heroines in action by expressing the lines in battle in the form of a wipe.

Heroine battle AI improvements

The heroine's AI and animation have a wider range than the previous work, making it a more human character. We are planning to add something that makes you feel the individuality of each heroine.

Improved enemy combat AI

This is also an improvement from the previous work. In addition, adjustments have been made to give the player a sense of tension, such as the destruction of parts other than the head and changes in behavior depending on the situation.

Improved comfort of game pad play

Sensitivity adjustments and aim assists have been added to make adjustments so that you can comfortably fight on a gamepad.

The UI support around the gamepad has not been completed yet, but we will continue to support it in the future as well.

Enhanced option menu

FPS implements all the usual option settings.It can be customized according to the player's taste.

Task

Capacity reduction

Although the trial version this time is less than half the planned volume, it has a capacity of over 10 GB. This is bad

In this volume, we would like to optimize the capacity so that the total size will be around 10GB. (Tentatively planned)

Optimization of processing

As usual, we haven't done much optimization, so some games are heavy. We plan to make improvements little by little in the future as well.

Volume and tuning

Although there are elements that can be enjoyed as a single game, we have implemented functional things such as skills and facilities, but we have not yet built it into a place where you can enjoy it as a game.

Also, the volume is still insufficient, so I will concentrate on increasing the volume in the future.

Future plans

The next trial version is scheduled for September of this year, and we would like to improve and add the problem areas.

Although the trial version supports Japanese only, this product will be translated into English, Simplified Chinese, and Traditional Chinese after release.

The trial version will be released soon to members of Platinum plan and above.Thank you for your continued support of TeamKRAMA!

Files

【SeedOfTheDead2】ゾンビぶっ倒しまくるFPSの新しい体験版公開!

かわいいヒロインたちと共にゾンビぶっ倒しまくるゲームSeed Of The Dead2(仮)の新しい体験版を公開します! Ci-en、Patreonの支援者サイトで体験版を公開していますので是非遊びに来てください! 本作は2020年12月末に発売を予定しており、現在誠意制作中です。 ※本ゲームは成人向けです Ci-en https://ci-en.dlsite.com/creator/227 Patreon https://www.patreon.com/teamkrama

Comments

xinshu

We will support you ever!

Metamor

Guys, AMAZING progress! Im soo happy to see all this improvements. Again, good job and stay healthy in these days!

Mosthra

It has always been a great project. 💕

Draz

Super excited for this game! You guys are awesome!

PoomHen

Awesome works! Though is it possible to increase headshot multiplier? Would be great to have some incentives of trying to go for headshot. Currently it takes 2 headshots or 3 body shots to down a normal zombie. So think most people just go for body shots, but need other people feedback to be sure. The ammo supply pickups are also too far from another. Considering that the players will need to clear most mobs in order to proceed (The mobs are easily agro by being too close which is often considering map size), using pistol to clear path is a bit tedious The rest of the updates are great! Can't wait to explore the home base feature. As mentioned, you will need more feedback from others to make the right changes in term of game balance. Since I might just be bad at FPS.

Saul Goodman

I like what I'm seeing so far, but the title of this post made it seem as if this trial was going to be released publicly (free) but I see at the end of the post it says only platinum members and above are getting it.

Leaveh bentshoot

Great a update i'm looking forward to this, but I hope you turn down some of the plastic dolls shininess off the models before release.

teamkrama

The death scene has financial problems and is worried about implementation. However, I want to implement it as much as possible because there are hopes of many users.

teamkrama

Thank you for your feedback! This game is a game that has a layer that is weak and good at FPS. Therefore, we plan to adjust the game so that many players can enjoy it. A lot of other feedback will make our game even better.

猿春

I hope you guys make it so that if there is more than one zombie around a downed girl that they also join in too instead of just one zombie.

Your Best Friend

Tried the demo, it's definitely making improvements off the first game. There's some bugs here and there, but that's to be expected. I hope we have a slider to change the amount of gloss on the models cause oh my, things are way too shiny. Maybe also might want to dial back the chest on the big girl. I don't know if it's just me but it looks a tiny bit ridiculous. Also there seems to be the option of some NTR type content ... Nice.

Inceptor57

Like the progress so far. Big improvement from the first version a few months ago. Put big hopes in the eventual development. Nitpick about Hikari's first H-scene in the conversation though, the animation looks like you're twisting her spine off. Is there a way to report and collate bugs in the game? I'm wondering which bugs I encounter in the trial are known to the developers and they are on a to-do list, or are new ones no one has seen yet.

Anonymous

I think you all should add some toenail polish <3. Saw some gameplay and patreoned(?) just to tell you this