[Public]SoD:SH Ver1.051Update! (Patreon)
Content
Hi, this is Team KRAMA's Xai!
Ver1.051 has been uploaded!
As usual, it is in the examination stage, so I think it will be updated soon.
In addition, there is a problem that Steam does not start depending on the environment, so we will publish it as an open beta to collect information.
Please check the Steam Community for how to access Open Beta.
Don't forget to update the adult patch!
https://steamcommunity.com/app/1566390/discussions/0/2957165853987786079/https://steamcommunity.com/app/1566390/discussions/0/2957165853987801979/https://steamcommunity.com/app/1566390/discussions/0/2957165853987871341/https://steamcommunity.com/app/1566390/discussions/0/2957165853987882039/
This article summarizes corrections and changes.
Implementation of gallery mode
We have implemented the long-awaited gallery mode!
You can view the erotic scenes taking place during the battle in this mode.
You can switch between browsing Death Scene and browsing Combat Scene by browsing the recollection mode while leveling up to the laboratory at the expansion facility.
I want you to be able to browse the gallery mode all at once! About the request
This work uses a slightly special data loading method to support the data loading speed and adult patches.
Therefore, it is produced by separating the scene during battle and the scene that can be viewed in Hometown, and it is technically difficult to view these two contents at the same time.
Also, many of the gallery modes that everyone imagines are event scenes that are mainly 2D, so loading is relatively easy, but since most of this work is composed of 3D, it is all for each scene. Loading the background of is very heavy.
Please note that it is difficult from the viewpoint of specifications and specifications.
Implementation around optimization
I've often been informed of problems with textures sometimes appearing out of focus.
To put it a little technically, the Unreal Engine used in this game has a function called Texture Streaming that displays textures at a reduced resolution according to the amount of memory that can be used, which was the cause.
About this
・ Raise the priority of character texture streaming
・ Reduce the resolution of the background texture
We have taken these two actions.
I also received some reports that 1.03 was fine but crashed from 1.041.
This was done in the last fix
Moved some objects to the first load to reduce stuttering caused by map roads in combat. As a result, the initial load will be slightly longer, but the stuttering in the game will be reduced.
This fix was the cause, so I restored it to its original state for the time being.
Nonetheless, I can manage to suppress the stuttering during battle ... I will continue to improve this area.
In addition, in order to improve the processing load during the game, we worked to reduce the resolution of the texture used in the background.
The processing load during road and battle has also been significantly reduced, but on the other hand the quality of the background has deteriorated. Performance has become more important than quality, but we are focusing on inconspicuous areas so as not to reduce quality as much as possible.
As a result, the amount of game package data has been reduced to 17GB → 10GB
I think that the whole content will disappear if it decreases to that extent, but that is not the case! The contents are the same.
There seems to be room for reduction in this regard, so I would like to continue working on it.
After releasing a normal game, it grows bigger and bigger with each update, but I've never heard of a game whose capacity decreases with each update ...
UI resizing
Basically, SoD: SH was designing the UI layout based on the general monitor size of 16: 9, but some users are using 4: 3 or 5: 4 monitors. Therefore, we are making adjustments to accommodate that size.
A part of it is implemented in Ver1.051, but it is still in progress and we plan to continue to fix it in the future.
Other bug fixes
Fixed an issue where the recollection mode of my room could not be started
I'm sorry, I'm really sorry...
Fixed an issue where the UI disappears when canceling recollection mode
"Recollection mode" is corrected in Japanese
1.041 Fixed an issue where cleared NTR events could not be viewed in intimacy events after patching
This is a problem that people who were updated in the middle of NTR event 1 were addicted to.
Fixed an issue where weapons would disappear if you exchanged weapons while looking into the scope
Fixed an issue where using a chainsaw, electric machine, etc. with Anger Strike 2 set would increase vitality
Fixed an issue where hitting a heroine with Anger Strike 2 set would increase vitality
Fixed an issue where the melee attack button would make a swinging sound during recovery actions
Fixed an issue where some enemy kill counters wouldn't increase
Fixed an issue where the last boss could become a stick
My whole body of last boss becomes a stick ...
I wanted to crush it quickly, but it takes a long time to investigate and identify the cause, and I'm worried whether it's really fixed.
If you continue to encounter this bug, please report it!
Fixed a bug that the heroine disappears when H in the elevator
We have made some other minor corrections.
About future plans
In the next update, we will fix a bug that is not urgent but I want to fix it a little. Also, this is for those who purchased Steam, but I would like to implement a mechanism to display a warning if the version of the game itself and the patch for adults are different.